Searched refs:fLockOutMapScreenInterface (Results 1 – 1 of 1) sorted by relevance
374 static bool fLockOutMapScreenInterface = false; variable4438 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListInfoRegionBtnCallBack()4520 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListInfoRegionMvtCallBack()4542 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListAssignmentRegionBtnCallBack()4627 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListAssignmentRegionMvtCallBack()4787 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListDestinationRegionMvtCallBack()4835 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListSleepRegionBtnCallBack()4908 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListSleepRegionMvtCallBack()4954 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListContractRegionBtnCallBack()4994 if( fLockOutMapScreenInterface || gfPreBattleInterfaceActive ) in TeamListContractRegionMvtCallBack()[all …]