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Searched refs:fNormalEdgeThreshold (Results 1 – 6 of 6) sorted by relevance

/dports/devel/tokamak/tokamak_release/d3dapp/dxut/
H A DDXUTMesh.cpp421 float fNormalEdgeThreshold; in SetVertexDecl() local
426 fNormalEdgeThreshold = 0.01f; in SetVertexDecl()
432 fNormalEdgeThreshold = -1.01f; in SetVertexDecl()
442 … fPartialEdgeThreshold, fSingularPointThreshold, fNormalEdgeThreshold, in SetVertexDecl()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/
H A Dd3dx9mesh.h1113 FLOAT fNormalEdgeThreshold,
/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9mesh.h1115 FLOAT fNormalEdgeThreshold,
/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/
H A Dd3dx9mesh.h1115 FLOAT fNormalEdgeThreshold,
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/
H A Dd3dx9mesh.h1115 FLOAT fNormalEdgeThreshold,
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/
H A Dd3dx9mesh.h1115 FLOAT fNormalEdgeThreshold,