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Searched refs:fObjectShadow (Results 1 – 1 of 1) sorted by relevance

/dports/games/trackballs/trackballs-1.3.3/src/
H A DglHelp.cc1171 GLuint fObjectShadow = loadShaderPart("object_shadow.frag", GL_FRAGMENT_SHADER); in glHelpInit() local
1183 shaderObjectShadow = linkShader(vObject, fObjectShadow, "ObjectShadow"); in glHelpInit()
1202 glDeleteShader(fObjectShadow); in glHelpInit()