Searched refs:fTacticalTraversal (Results 1 – 2 of 2) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Strategic_Pathing.h | 29 INT32 FindStratPath(INT16 sStart, INT16 sDestination, GROUP const&, BOOLEAN fTacticalTraversal); 32 …trategicPath(INT16 iStartSectorNum, INT16 iEndSectorNum, GROUP const&, BOOLEAN fTacticalTraversal);
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H A D | Strategic_Pathing.cc | 181 …ath(INT16 const sStart, INT16 const sDestination, GROUP const& g, BOOLEAN const fTacticalTraversal) in FindStratPath() argument 331 if ( fTacticalTraversal ) in FindStratPath() 440 …INT16 const start_sector, INT16 const end_sector, GROUP const& g, BOOLEAN const fTacticalTraversal) in BuildAStrategicPath() argument 444 const INT32 path_len = FindStratPath(start_sector, end_sector, g, fTacticalTraversal); in BuildAStrategicPath()
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