Searched refs:faceCurrentCamera (Results 1 – 6 of 6) sorted by relevance
198 void faceCurrentCamera(bool animate);
979 void Actor::faceCurrentCamera(bool animate) { in faceCurrentCamera() function in BladeRunner::Actor
201 void faceCurrentCamera(bool animate);
1126 void Actor::faceCurrentCamera(bool animate) { in faceCurrentCamera() function in BladeRunner::Actor
152 _vm->_actors[actorId]->faceCurrentCamera(animate); in Actor_Face_Current_Camera()