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Searched refs:faceCurrentCamera (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor.h198 void faceCurrentCamera(bool animate);
H A Dactor.cpp979 void Actor::faceCurrentCamera(bool animate) { in faceCurrentCamera() function in BladeRunner::Actor
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor.h201 void faceCurrentCamera(bool animate);
H A Dactor.cpp1126 void Actor::faceCurrentCamera(bool animate) { in faceCurrentCamera() function in BladeRunner::Actor
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp152 _vm->_actors[actorId]->faceCurrentCamera(animate); in Actor_Face_Current_Camera()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp152 _vm->_actors[actorId]->faceCurrentCamera(animate); in Actor_Face_Current_Camera()