/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/face/ |
H A D | topology.h | 837 faceVec.clear(); in VFStarVF() 863 faceVec.clear(); in EFStarFF() 869 faceVec.push_back(fpit); in EFStarFF() 891 faceVec.push_back(fp); in FFExtendedStarFF() 907 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in FFExtendedStarFF() 908 std::sort(faceVec.begin(),faceVec.end()); in FFExtendedStarFF() 911 faceVec.resize(dist); in FFExtendedStarFF() 929 faceVec.clear(); in VFExtendedStarVF() 947 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in VFExtendedStarVF() 948 std::sort(faceVec.begin(),faceVec.end()); in VFExtendedStarVF() [all …]
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H A D | component_ocf.h | 781 void ReorderFace( std::vector<size_t> &newFaceIndex, face::vector_ocf< FaceType > &faceVec) in ReorderFace() argument 783 faceVec.ReorderFace(newFaceIndex); in ReorderFace()
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/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/face/ |
H A D | topology.h | 983 faceVec.clear(); in VFStarVF() 985 faceVec.reserve(16); in VFStarVF() 1011 faceVec.clear(); in EFStarFF() 1017 faceVec.push_back(fpit); in EFStarFF() 1055 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in FFExtendedStarFF() 1056 std::sort(faceVec.begin(),faceVec.end()); in FFExtendedStarFF() 1077 faceVec.clear(); in VFExtendedStarVF() 1095 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in VFExtendedStarVF() 1096 std::sort(faceVec.begin(),faceVec.end()); in VFExtendedStarVF() 1219 faceVec.clear(); in VFOrderedStarFF() [all …]
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H A D | component_ocf.h | 781 void ReorderFace( std::vector<size_t> &newFaceIndex, face::vector_ocf< FaceType > &faceVec) in ReorderFace() argument 783 faceVec.ReorderFace(newFaceIndex); in ReorderFace()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/update/ |
H A D | normal.h | 327 std::vector<FacePointer> faceVec; in PerBitPolygonFaceNormalized() local 331 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(m.face[i]),vertVec,faceVec); in PerBitPolygonFaceNormalized() 333 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized() 334 nf+=faceVec[j]->N().Normalize() * DoubleArea(*faceVec[j]); in PerBitPolygonFaceNormalized() 338 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized() 339 faceVec[j]->N()=nf; in PerBitPolygonFaceNormalized()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/update/ |
H A D | normal.h | 329 std::vector<FacePointer> faceVec; in PerBitPolygonFaceNormalized() local 333 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(m.face[i]),vertVec,faceVec); in PerBitPolygonFaceNormalized() 335 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized() 336 nf+=faceVec[j]->N().Normalize() * DoubleArea(*faceVec[j]); in PerBitPolygonFaceNormalized() 340 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized() 341 faceVec[j]->N()=nf; in PerBitPolygonFaceNormalized()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_decompose/ |
H A D | graph_builder.h | 50 std::vector<FacePointer> faceVec; in BuildGraph() local 70 faceVec.push_back(endFace); in BuildGraph() 72 faceVec.push_back(startFace); in BuildGraph()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/ |
H A D | point_sampling.h | 704 assert((int)faceVec.size()==m.fn); in FillAndShuffleFacePointerVector() 707 std::random_shuffle(faceVec.begin(),faceVec.end(), p_myrandom); in FillAndShuffleFacePointerVector() 920 std::vector<FacePointer> faceVec; in FaceUniform() local 921 FillAndShuffleFacePointerVector(m,faceVec); in FaceUniform() 924 ps.AddFace(*faceVec[i],Barycenter(*faceVec[i])); in FaceUniform() 1242 std::vector<FacePointer> faceVec; in FaceSubdivision() local 1243 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivision() 1249 for(fi=faceVec.begin(); fi!=faceVec.end(); fi++) in FaceSubdivision() 1333 std::vector<FacePointer> faceVec; in FaceSubdivisionOld() local 1334 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivisionOld() [all …]
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/ |
H A D | point_sampling.h | 713 assert((int)faceVec.size()==m.fn); in FillAndShuffleFacePointerVector() 716 std::random_shuffle(faceVec.begin(),faceVec.end(), p_myrandom); in FillAndShuffleFacePointerVector() 971 std::vector<FacePointer> faceVec; in FaceUniform() local 972 FillAndShuffleFacePointerVector(m,faceVec); in FaceUniform() 975 ps.AddFace(*faceVec[i],Barycenter(*faceVec[i])); in FaceUniform() 1293 std::vector<FacePointer> faceVec; in FaceSubdivision() local 1294 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivision() 1300 for(fi=faceVec.begin(); fi!=faceVec.end(); fi++) in FaceSubdivision() 1384 std::vector<FacePointer> faceVec; in FaceSubdivisionOld() local 1385 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivisionOld() [all …]
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H A D | clean.h | 731 std::vector<FacePointer> faceVec; variable 734 vcg::face::VFStarVF(&v, faceVec, idxVec); 737 for (auto fp : faceVec) 741 delta /= faceVec.size();
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/filter_colorize/ |
H A D | meshcolorize.cpp | 361 std::vector<CMeshO::FacePointer> faceVec; in applyFilter() local 365 … tri::PolygonSupport<CMeshO,CMeshO>::ExtractPolygon(&(m.cm.face[i]),vertVec,faceVec); in applyFilter() 384 for(size_t j=0;j<faceVec.size();++j) in applyFilter() 386 faceVec[j]->Q()=maxDist; in applyFilter() 388 faceVec[j]->Q()=avgDist/halfPerim; in applyFilter()
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/dports/games/kubrick/kubrick-21.12.3/src/ |
H A D | movetracker.cpp | 275 int faceVec[nAxes] = {0, 0, 0}; in trackSliceMove() local 277 faceVec[noTurn] = (face1[noTurn] < 0.0) ? -1 : +1; in trackSliceMove() 284 int turnVec = moveVec[a]*faceVec[b] - moveVec[b]*faceVec[a]; in trackSliceMove()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_colorproc/ |
H A D | filter_colorproc.cpp | 768 std::vector<CMeshO::FacePointer> faceVec; in applyFilter() local 772 tri::PolygonSupport<CMeshO, CMeshO>::ExtractPolygon(&(m->cm.face[i]), vertVec, faceVec); in applyFilter() 791 for (size_t j = 0; j<faceVec.size(); ++j) in applyFilter() 793 faceVec[j]->Q() = maxDist; in applyFilter() 795 faceVec[j]->Q() = avgDist / halfPerim; in applyFilter()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_clean/ |
H A D | cleanfilter.cpp | 485 vector<CMeshO::FacePointer> faceVec; in SnapVertexBorder() local 490 …faceFound = unifGridFace.GetKClosest(PDistFunct,markerFunctor, K, startPt,maxDist, faceVec, distVe… in SnapVertexBorder() 501 CMeshO::FacePointer fp=faceVec[i]; in SnapVertexBorder()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/parametrization/ |
H A D | tangent_field_operators.h | 992 std::vector<FaceType *> faceVec; in SetVertCrossVectorFromFace() local 994 vcg::face::VFStarVF(&v,faceVec,index); in SetVertCrossVectorFromFace() 997 for (unsigned int i=0;i<faceVec.size();i++) in SetVertCrossVectorFromFace() 999 TangVect.push_back(faceVec[i]->PD1()); in SetVertCrossVectorFromFace() 1000 Norms.push_back(faceVec[i]->N()); in SetVertCrossVectorFromFace() 1004 CoordType N0=faceVec[0]->N(); in SetVertCrossVectorFromFace() 1005 CoordType DirRef=faceVec[0]->PD1(); in SetVertCrossVectorFromFace()
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/create/ |
H A D | platonic.h | 1110 std::vector<FacePointer> faceVec; variable 1111 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(mIn.face[i]),vertVec,faceVec); 1115 for(size_t j=0;j<faceVec.size();++j) 1116 nf+=faceVec[j]->N().Normalize() * DoubleArea(*faceVec[j]); 1121 for(size_t j=0;j<faceVec.size();++j) 1122 bary+= Barycenter(*faceVec[j]); 1123 bary/=float(faceVec.size());
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/create/ |
H A D | platonic.h | 1147 std::vector<FacePointer> faceVec; variable 1148 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(mIn.face[i]),vertVec,faceVec); 1152 for(size_t j=0;j<faceVec.size();++j) 1153 nf+=vcg::NormalizedTriangleNormal(*faceVec[j]) * DoubleArea(*faceVec[j]); 1158 for(size_t j=0;j<faceVec.size();++j) 1159 bary+= Barycenter(*faceVec[j]); 1160 bary/=float(faceVec.size());
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/parametrization/ |
H A D | tangent_field_operators.h | 1113 std::vector<FaceType *> faceVec; in SetVertCrossVectorFromFace() local 1115 vcg::face::VFStarVF(&v,faceVec,index); in SetVertCrossVectorFromFace() 1118 for (unsigned int i=0;i<faceVec.size();i++) in SetVertCrossVectorFromFace() 1120 TangVect.push_back(faceVec[i]->PD1()); in SetVertCrossVectorFromFace() 1121 Norms.push_back(faceVec[i]->N()); in SetVertCrossVectorFromFace() 1125 CoordType N0=faceVec[0]->N(); in SetVertCrossVectorFromFace() 1126 CoordType DirRef=faceVec[0]->PD1(); in SetVertCrossVectorFromFace()
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/dports/emulators/mess/mame-mame0226/3rdparty/bimg/src/ |
H A D | image_cubemap_filter.cpp | 190 const bx::Vec3 faceVec = bx::mul(_dir, 1.0f/max); in dirToTexelUv() local 192 _outU = (bx::dot(s_cubeMapFace[_outSide].uv[0], faceVec) + 1.0f) * 0.5f; in dirToTexelUv() 193 _outV = (bx::dot(s_cubeMapFace[_outSide].uv[1], faceVec) + 1.0f) * 0.5f; in dirToTexelUv()
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/dports/emulators/mame/mame-mame0226/3rdparty/bimg/src/ |
H A D | image_cubemap_filter.cpp | 190 const bx::Vec3 faceVec = bx::mul(_dir, 1.0f/max); in dirToTexelUv() local 192 _outU = (bx::dot(s_cubeMapFace[_outSide].uv[0], faceVec) + 1.0f) * 0.5f; in dirToTexelUv() 193 _outV = (bx::dot(s_cubeMapFace[_outSide].uv[1], faceVec) + 1.0f) * 0.5f; in dirToTexelUv()
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