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Searched refs:faceVec (Results 1 – 20 of 20) sorted by relevance

/dports/graphics/wdune/wdune-1.926/vcglib/vcg/simplex/face/
H A Dtopology.h837 faceVec.clear(); in VFStarVF()
863 faceVec.clear(); in EFStarFF()
869 faceVec.push_back(fpit); in EFStarFF()
891 faceVec.push_back(fp); in FFExtendedStarFF()
907 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in FFExtendedStarFF()
908 std::sort(faceVec.begin(),faceVec.end()); in FFExtendedStarFF()
911 faceVec.resize(dist); in FFExtendedStarFF()
929 faceVec.clear(); in VFExtendedStarVF()
947 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in VFExtendedStarVF()
948 std::sort(faceVec.begin(),faceVec.end()); in VFExtendedStarVF()
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H A Dcomponent_ocf.h781 void ReorderFace( std::vector<size_t> &newFaceIndex, face::vector_ocf< FaceType > &faceVec) in ReorderFace() argument
783 faceVec.ReorderFace(newFaceIndex); in ReorderFace()
/dports/devel/vcglib/vcglib-2020.09/vcg/simplex/face/
H A Dtopology.h983 faceVec.clear(); in VFStarVF()
985 faceVec.reserve(16); in VFStarVF()
1011 faceVec.clear(); in EFStarFF()
1017 faceVec.push_back(fpit); in EFStarFF()
1055 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in FFExtendedStarFF()
1056 std::sort(faceVec.begin(),faceVec.end()); in FFExtendedStarFF()
1077 faceVec.clear(); in VFExtendedStarVF()
1095 faceVec.insert(faceVec.end(),toAdd.begin(),toAdd.end()); in VFExtendedStarVF()
1096 std::sort(faceVec.begin(),faceVec.end()); in VFExtendedStarVF()
1219 faceVec.clear(); in VFOrderedStarFF()
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H A Dcomponent_ocf.h781 void ReorderFace( std::vector<size_t> &newFaceIndex, face::vector_ocf< FaceType > &faceVec) in ReorderFace() argument
783 faceVec.ReorderFace(newFaceIndex); in ReorderFace()
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/update/
H A Dnormal.h327 std::vector<FacePointer> faceVec; in PerBitPolygonFaceNormalized() local
331 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(m.face[i]),vertVec,faceVec); in PerBitPolygonFaceNormalized()
333 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized()
334 nf+=faceVec[j]->N().Normalize() * DoubleArea(*faceVec[j]); in PerBitPolygonFaceNormalized()
338 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized()
339 faceVec[j]->N()=nf; in PerBitPolygonFaceNormalized()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/update/
H A Dnormal.h329 std::vector<FacePointer> faceVec; in PerBitPolygonFaceNormalized() local
333 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(m.face[i]),vertVec,faceVec); in PerBitPolygonFaceNormalized()
335 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized()
336 nf+=faceVec[j]->N().Normalize() * DoubleArea(*faceVec[j]); in PerBitPolygonFaceNormalized()
340 for(size_t j=0;j<faceVec.size();++j) in PerBitPolygonFaceNormalized()
341 faceVec[j]->N()=nf; in PerBitPolygonFaceNormalized()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_decompose/
H A Dgraph_builder.h50 std::vector<FacePointer> faceVec; in BuildGraph() local
70 faceVec.push_back(endFace); in BuildGraph()
72 faceVec.push_back(startFace); in BuildGraph()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/
H A Dpoint_sampling.h704 assert((int)faceVec.size()==m.fn); in FillAndShuffleFacePointerVector()
707 std::random_shuffle(faceVec.begin(),faceVec.end(), p_myrandom); in FillAndShuffleFacePointerVector()
920 std::vector<FacePointer> faceVec; in FaceUniform() local
921 FillAndShuffleFacePointerVector(m,faceVec); in FaceUniform()
924 ps.AddFace(*faceVec[i],Barycenter(*faceVec[i])); in FaceUniform()
1242 std::vector<FacePointer> faceVec; in FaceSubdivision() local
1243 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivision()
1249 for(fi=faceVec.begin(); fi!=faceVec.end(); fi++) in FaceSubdivision()
1333 std::vector<FacePointer> faceVec; in FaceSubdivisionOld() local
1334 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivisionOld()
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/
H A Dpoint_sampling.h713 assert((int)faceVec.size()==m.fn); in FillAndShuffleFacePointerVector()
716 std::random_shuffle(faceVec.begin(),faceVec.end(), p_myrandom); in FillAndShuffleFacePointerVector()
971 std::vector<FacePointer> faceVec; in FaceUniform() local
972 FillAndShuffleFacePointerVector(m,faceVec); in FaceUniform()
975 ps.AddFace(*faceVec[i],Barycenter(*faceVec[i])); in FaceUniform()
1293 std::vector<FacePointer> faceVec; in FaceSubdivision() local
1294 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivision()
1300 for(fi=faceVec.begin(); fi!=faceVec.end(); fi++) in FaceSubdivision()
1384 std::vector<FacePointer> faceVec; in FaceSubdivisionOld() local
1385 FillAndShuffleFacePointerVector(m,faceVec); in FaceSubdivisionOld()
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H A Dclean.h731 std::vector<FacePointer> faceVec; variable
734 vcg::face::VFStarVF(&v, faceVec, idxVec);
737 for (auto fp : faceVec)
741 delta /= faceVec.size();
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/filter_colorize/
H A Dmeshcolorize.cpp361 std::vector<CMeshO::FacePointer> faceVec; in applyFilter() local
365 … tri::PolygonSupport<CMeshO,CMeshO>::ExtractPolygon(&(m.cm.face[i]),vertVec,faceVec); in applyFilter()
384 for(size_t j=0;j<faceVec.size();++j) in applyFilter()
386 faceVec[j]->Q()=maxDist; in applyFilter()
388 faceVec[j]->Q()=avgDist/halfPerim; in applyFilter()
/dports/games/kubrick/kubrick-21.12.3/src/
H A Dmovetracker.cpp275 int faceVec[nAxes] = {0, 0, 0}; in trackSliceMove() local
277 faceVec[noTurn] = (face1[noTurn] < 0.0) ? -1 : +1; in trackSliceMove()
284 int turnVec = moveVec[a]*faceVec[b] - moveVec[b]*faceVec[a]; in trackSliceMove()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_colorproc/
H A Dfilter_colorproc.cpp768 std::vector<CMeshO::FacePointer> faceVec; in applyFilter() local
772 tri::PolygonSupport<CMeshO, CMeshO>::ExtractPolygon(&(m->cm.face[i]), vertVec, faceVec); in applyFilter()
791 for (size_t j = 0; j<faceVec.size(); ++j) in applyFilter()
793 faceVec[j]->Q() = maxDist; in applyFilter()
795 faceVec[j]->Q() = avgDist / halfPerim; in applyFilter()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_clean/
H A Dcleanfilter.cpp485 vector<CMeshO::FacePointer> faceVec; in SnapVertexBorder() local
490 …faceFound = unifGridFace.GetKClosest(PDistFunct,markerFunctor, K, startPt,maxDist, faceVec, distVe… in SnapVertexBorder()
501 CMeshO::FacePointer fp=faceVec[i]; in SnapVertexBorder()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/parametrization/
H A Dtangent_field_operators.h992 std::vector<FaceType *> faceVec; in SetVertCrossVectorFromFace() local
994 vcg::face::VFStarVF(&v,faceVec,index); in SetVertCrossVectorFromFace()
997 for (unsigned int i=0;i<faceVec.size();i++) in SetVertCrossVectorFromFace()
999 TangVect.push_back(faceVec[i]->PD1()); in SetVertCrossVectorFromFace()
1000 Norms.push_back(faceVec[i]->N()); in SetVertCrossVectorFromFace()
1004 CoordType N0=faceVec[0]->N(); in SetVertCrossVectorFromFace()
1005 CoordType DirRef=faceVec[0]->PD1(); in SetVertCrossVectorFromFace()
/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/create/
H A Dplatonic.h1110 std::vector<FacePointer> faceVec; variable
1111 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(mIn.face[i]),vertVec,faceVec);
1115 for(size_t j=0;j<faceVec.size();++j)
1116 nf+=faceVec[j]->N().Normalize() * DoubleArea(*faceVec[j]);
1121 for(size_t j=0;j<faceVec.size();++j)
1122 bary+= Barycenter(*faceVec[j]);
1123 bary/=float(faceVec.size());
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/create/
H A Dplatonic.h1147 std::vector<FacePointer> faceVec; variable
1148 tri::PolygonSupport<MeshType,MeshType>::ExtractPolygon(&(mIn.face[i]),vertVec,faceVec);
1152 for(size_t j=0;j<faceVec.size();++j)
1153 nf+=vcg::NormalizedTriangleNormal(*faceVec[j]) * DoubleArea(*faceVec[j]);
1158 for(size_t j=0;j<faceVec.size();++j)
1159 bary+= Barycenter(*faceVec[j]);
1160 bary/=float(faceVec.size());
/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/parametrization/
H A Dtangent_field_operators.h1113 std::vector<FaceType *> faceVec; in SetVertCrossVectorFromFace() local
1115 vcg::face::VFStarVF(&v,faceVec,index); in SetVertCrossVectorFromFace()
1118 for (unsigned int i=0;i<faceVec.size();i++) in SetVertCrossVectorFromFace()
1120 TangVect.push_back(faceVec[i]->PD1()); in SetVertCrossVectorFromFace()
1121 Norms.push_back(faceVec[i]->N()); in SetVertCrossVectorFromFace()
1125 CoordType N0=faceVec[0]->N(); in SetVertCrossVectorFromFace()
1126 CoordType DirRef=faceVec[0]->PD1(); in SetVertCrossVectorFromFace()
/dports/emulators/mess/mame-mame0226/3rdparty/bimg/src/
H A Dimage_cubemap_filter.cpp190 const bx::Vec3 faceVec = bx::mul(_dir, 1.0f/max); in dirToTexelUv() local
192 _outU = (bx::dot(s_cubeMapFace[_outSide].uv[0], faceVec) + 1.0f) * 0.5f; in dirToTexelUv()
193 _outV = (bx::dot(s_cubeMapFace[_outSide].uv[1], faceVec) + 1.0f) * 0.5f; in dirToTexelUv()
/dports/emulators/mame/mame-mame0226/3rdparty/bimg/src/
H A Dimage_cubemap_filter.cpp190 const bx::Vec3 faceVec = bx::mul(_dir, 1.0f/max); in dirToTexelUv() local
192 _outU = (bx::dot(s_cubeMapFace[_outSide].uv[0], faceVec) + 1.0f) * 0.5f; in dirToTexelUv()
193 _outV = (bx::dot(s_cubeMapFace[_outSide].uv[1], faceVec) + 1.0f) * 0.5f; in dirToTexelUv()