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Searched refs:fadeTicker (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/sound/
H A Dmusic.h105 uint32 fadeTicker; variable
H A Dmusic.cpp916 fadeTicker = 0; in MusicEntry()
967 if (fadeTicker) in doFade()
968 fadeTicker--; in doFade()
970 fadeTicker = fadeTickerStep; in doFade()
H A Dsoundcmd.cpp433 musicSlot->fadeTicker = 0; in kDoSoundFade()
450 musicSlot->fadeTicker = 0; in kDoSoundFade()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/sound/
H A Dmusic.cpp953 fadeTicker = 0; in MusicEntry()
1004 if (fadeTicker) in doFade()
1005 fadeTicker--; in doFade()
1007 fadeTicker = fadeTickerStep; in doFade()
H A Dmusic.h103 uint32 fadeTicker; variable
H A Dsoundcmd.cpp458 musicSlot->fadeTicker = 0; in kDoSoundFade()
475 musicSlot->fadeTicker = 0; in kDoSoundFade()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/
H A Dsavegame.cpp669 s.syncAsSint32LE(fadeTicker); in saveLoadWithSerializer()
/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/
H A Dsavegame.cpp690 s.syncAsSint32LE(fadeTicker); in saveLoadWithSerializer()