/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | effect.cpp | 964 fade_from = NULL; in init() 988 if (fade_from) in delete_self() 989 SDL_FreeSurface(fade_from); in delete_self() 1002 pixel_count = fade_from ? (fade_from->w) * (fade_from->h) in init_pixelated_fade() 1113 const uint8 *from_pixels = fade_from ? (const uint8 *)(fade_from->getPixels()) : NULL; in pixelated_fade_core() 1117 uint16 fade_width = fade_from ? fade_from->w : overlay->w - fade_x; in pixelated_fade_core() 1118 uint16 fade_height = fade_from ? fade_from->h : overlay->h - fade_y; in pixelated_fade_core() 1150 Common::Rect fade_from_rect(fade_from->w, (int16)fade_from->h); in pixelated_fade_core() 1151 Common::Rect overlay_rect(fade_x, fade_y, fade_x + fade_from->w, fade_y + fade_from->h); in pixelated_fade_core() 1163 if (fade_from) in pixelated_fade_out() [all …]
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H A D | effect.h | 430 Graphics::ManagedSurface *fade_from; // image being faded from or to (or NULL if coloring) variable
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/dports/japanese/timidity++-slang/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++-xaw/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++-motif/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++-slang/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++-emacs/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++-gtk/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/audio/timidity++-xskin/TiMidity++-2.15.0/interface/ |
H A D | w32g_wrd.h | 54 int fade_from; member
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H A D | w32g_subwin2.c | 418 w32g_wrd_wnd.fade_from = -1; in wrd_graphic_reset_all() 914 w32g_wrd_wnd.fade_from = p1; in wrd_graphic_fade() 933 if ( w32g_wrd_wnd.fade_from < 0 || w32g_wrd_wnd.fade_to < 0 ) in wrd_graphic_fadestep() 939 RGBQUAD *rq1 = &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i]; in wrd_graphic_fadestep() 967 if ( memcmp ( &w32g_wrd_wnd.gpal_buff[w32g_wrd_wnd.fade_from][i], in wrd_graphic_fadestep()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/ |
H A D | window.py | 345 State.get().fade_from = (1.0, 1.0, 1.0, 2.0) 348 State.get().fade_from = (0.0, 0.0, 0.0, 2.0) 1245 gl.glClearColor(*State.get().fade_from) 1480 State.get().fade_from = (0.0, 0.0, 0.0, 2.0)
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H A D | render.py | 82 self.fade_from = (0, 0, 0, 0)
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/dports/devel/allegro/allegro-4.4.3.1/include/allegro/ |
H A D | color.h | 85 AL_FUNC(void, fade_from, (AL_CONST PALETTE source, AL_CONST PALETTE dest, int speed));
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/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | gfx.c | 515 void fade_from(AL_CONST PALETTE source, AL_CONST PALETTE dest, int speed) in fade_from() function
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/dports/games/d2x/d2x-0.2.5/arch/dos/allg_snd/sound/ |
H A D | allegro.h | 878 void fade_from(PALLETE source, PALLETE dest, int speed);
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