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Searched refs:faderate (Results 1 – 6 of 6) sorted by relevance

/dports/games/rockdodger/rockdodger-1.1.4/
H A Dmain.c91 float faderate; variable
523 if(fadetimer < 3.0 / faderate) { in draw_gameover()
524 fadegame = fadetimer / (3.0 / faderate); in draw_gameover()
528 if(fadetimer < 3.0 / faderate) { in draw_gameover()
530 } else if(fadetimer < 6.0 / faderate) { in draw_gameover()
531 fadeover = ((3.0 / faderate) - fadetimer) / (6.0 / faderate); in draw_gameover()
804 faderate = movementrate; in crash_boom_bang()
/dports/games/vor/vor-0.5.8/
H A Dglobals.h34 extern float fadetimer, faderate;
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A Dbreakout.lua301 faderate = -0.01,
1200 music.faderate = -0.05
1202 music.faderate = 0.05
1215 music.fade = music.fade + music.faderate
1225 music.fade = music.fade + music.faderate
2156 music.fade = music.fade + music.faderate
2168 music.faderate = -0.001
/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/
H A Deye_candy.cpp1141 const alpha_t faderate = std::pow( in draw() local
1159 motion_blur[i].alpha *= faderate; in draw()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dgl_rmain.c12146 float faderate; in R_DrawModelDecals_Entity() local
12178 faderate = 1.0f / max(0.001f, cl_decals_fadetime.value); in R_DrawModelDecals_Entity()
12198 alpha = 1 - faderate * (decal->lived - cl_decals_time.value); in R_DrawModelDecals_Entity()
/dports/games/darkplaces/darkplaces/
H A Dgl_rmain.c11951 float faderate; in R_DrawModelDecals_Entity() local
11980 faderate = 1.0f / max(0.001f, cl_decals_fadetime.value); in R_DrawModelDecals_Entity()
12000 alpha = 1 - faderate * (decal->lived - cl_decals_time.value); in R_DrawModelDecals_Entity()