Searched refs:failmissing (Results 1 – 8 of 8) sorted by relevance
/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | fs.h | 91 …angeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing);
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H A D | fs.c | 1289 …hangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing) in FS_ChangeGameDirs() argument 1320 if(p == fs_checkgamedir_missing && failmissing) in FS_ChangeGameDirs()
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H A D | ChangeLog | 12895 …geGameDirs and made it fail if any of the gamedirs are missing (if the failmissing parameter is se…
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | fs.h | 96 …angeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing);
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H A D | fs.c | 1527 …hangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing) in FS_ChangeGameDirs() argument 1558 if(p == fs_checkgamedir_missing && failmissing) in FS_ChangeGameDirs()
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/dports/games/darkplaces/darkplaces/ |
H A D | fs.h | 96 …angeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing);
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H A D | fs.c | 1527 …hangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qboolean complain, qboolean failmissing) in FS_ChangeGameDirs() argument 1558 if(p == fs_checkgamedir_missing && failmissing) in FS_ChangeGameDirs()
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H A D | ChangeLog | 46142 …geGameDirs and made it fail if any of the gamedirs are missing (if the failmissing parameter is se…
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