Searched refs:falloffImage (Results 1 – 6 of 6) sorted by relevance
370 light->falloffImage = light->lightShader->LightFalloffImage(); in R_DeriveLightData()371 if ( !light->falloffImage ) { in R_DeriveLightData()377 light->falloffImage = defaultShader->LightFalloffImage(); in R_DeriveLightData()381 light->falloffImage = defaultShader->LightFalloffImage(); in R_DeriveLightData()
94 falloffImage = NULL; in idRenderLightLocal()
216 idImage * falloffImage; variable330 idImage * falloffImage; // falloff image used by backend member
502 vLight->falloffImage = light->falloffImage; in R_SetLightDefViewLight()
727 inter.lightFalloffImage = vLight->falloffImage; in RB_CreateSingleDrawInteractions()
1372 backEnd.vLight->falloffImage->Bind(); in RB_BlendLight()