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Searched refs:farplane (Results 1 – 25 of 52) sorted by relevance

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/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Drendersky.cpp430 static void drawfogdome(int farplane) in drawfogdome() argument
438 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome()
439 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome()
463 void drawskybox(int farplane, bool limited) in drawskybox() argument
526 drawenvboxbg(farplane/2, skyclip, topclip, yawskyfaces(renderedskyfaces, yawsky, spinsky)); in drawskybox()
548 … drawenvbox(farplane/2, skyclip, topclip, yawskyfaces(renderedskyfaces, yawsky, spinsky), sky); in drawskybox()
556 drawfogdome(farplane); in drawskybox()
574 …drawenvbox(farplane/2, skyclip ? skyclip : cloudclip, topclip, yawskyfaces(renderedskyfaces, yawcl… in drawskybox()
594 …drawenvoverlay(farplane/2, cloudheight, cloudsubdiv, cloudfade, cloudscale, cloudoverlay, cloudlay… in drawskybox()
616 …drawenvoverlay(farplane/2, envheight, envsubdiv, envfade, envscale, envoverlay, envlayercolour, en… in drawskybox()
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H A Drendergl.cpp739 int farplane, xtraverts, xtravertsva; variable
1403 drawskybox(farplane, false); in drawreflection()
1482 int farplane = hdr.worldsize*2; in drawcubemap() local
1504 if(limitsky()) drawskybox(farplane, true); in drawcubemap()
1508 if(!limitsky()) drawskybox(farplane, false); in drawcubemap()
1567 oldfarplane = farplane; in start()
1572 farplane = 1024; in start()
1599 farplane = oldfarplane; in end()
2117 if(limitsky()) drawskybox(farplane, true); in drawviewtype()
2125 if(!limitsky()) drawskybox(farplane, false); in drawviewtype()
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/dports/games/cube/cube_source/src/
H A Drendergl.cpp272 void drawhudgun(float fovy, float aspect, int farplane) in drawhudgun() argument
280 gluPerspective(fovy, aspect, 0.3f, farplane); in drawhudgun()
296 gluPerspective(fovy, aspect, 0.15f, farplane); in drawhudgun()
327 int farplane = fog*5/2; in gl_drawframe() local
328 gluPerspective(fovy, aspect, 0.15f, farplane); in gl_drawframe()
380 drawhudgun(fovy, aspect, farplane); in gl_drawframe()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Drendersky.cpp397 void drawskybox(int farplane, bool limited) in drawskybox() argument
461 draw_envbox_bg(farplane/2); in drawskybox()
493 …draw_envbox(farplane/2, skyclip ? 0.5f + 0.5f*(skyclip-camera1->o.z)/float(hdr.worldsize) : 0, yaw… in drawskybox()
514 …draw_envbox(farplane/2, skyclip ? 0.5f + 0.5f*(skyclip-camera1->o.z)/float(hdr.worldsize) : cloudc… in drawskybox()
536 …draw_env_overlay(farplane/2, cloudoverlay, cloudlayercolour, cloudlayerblend, cloudscrollx * lastm… in drawskybox()
561 glTranslatef(0, 0, -farplane*fogdomeheight*0.5f); in drawskybox()
562 glScalef(farplane/2, farplane/2, -farplane*(0.5f - fogdomeheight*0.5f)); in drawskybox()
H A Drendergl.cpp663 int farplane, xtraverts, xtravertsva; variable
1145 if(skyboxglare) drawskybox(farplane, false); in drawglare()
1252 drawskybox(farplane, false); in drawreflection()
1341 int farplane = hdr.worldsize*2; in drawcubemap() local
1343 project(fovy, aspect, farplane, flipx, flipy, swapxy); in drawcubemap()
1370 if(limitsky()) drawskybox(farplane, true); in drawcubemap()
1374 if(!limitsky()) drawskybox(farplane, false); in drawcubemap()
1748 if(limitsky()) drawskybox(farplane, true); in drawview()
1757 if(!limitsky()) drawskybox(farplane, false); in drawview()
1888 farplane = hdr.worldsize*2; in gl_drawframe()
[all …]
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Drendersky.cpp348 static void drawfogdome(int farplane) in drawfogdome() argument
356 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome()
357 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome()
600 void drawskybox(int farplane, bool limited, bool force) in drawskybox() argument
664 … drawenvbox(farplane/2, skyclip, topclip, yawskyfaces(renderedskyfaces, yawsky, spinsky), sky); in drawskybox()
676 drawatmosphere(farplane/2, skyclip, topclip, renderedskyfaces); in drawskybox()
686 drawfogdome(farplane); in drawskybox()
706 …drawenvbox(farplane/2, skyclip ? skyclip : cloudclip, topclip, yawskyfaces(renderedskyfaces, yawcl… in drawskybox()
728 …drawenvoverlay(farplane/2, cloudoverlay, cloudoffsetx + cloudscrollx * lastmillis/1000.0f, cloudof… in drawskybox()
738 drawfogdome(farplane); in drawskybox()
H A Drendergl.cpp735 int farplane; variable
900 scrpos.z = (eyepos.z*(farplane + nearplane) - 2*nearplane*farplane) / (farplane - nearplane); in calcavatarpos()
1347 if(skyboxglare) drawskybox(farplane, false); in drawglare()
1439 drawskybox(farplane, false); in drawreflection()
1521 int farplane = worldsize*2; in drawcubemap() local
1603 oldfarplane = farplane; in start()
1609 farplane = 1024; in start()
1636 farplane = oldfarplane; in end()
1893 farplane = worldsize*2; in gl_drawframe()
1909 if(limitsky()) drawskybox(farplane, true); in gl_drawframe()
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/dports/graphics/blender/blender-2.91.0/intern/ghost/test/gears/
H A DGHOST_Test.cpp69 float farplane,
255 float nearplane, farplane, zeroPlane, distance; in View() local
293 farplane = 60.0; in View()
305 farplane, in View()
316 farplane, in View()
344 float farplane, in StereoProjection() argument
381 clip_far = dist + zero_plane - farplane; in StereoProjection()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Drendergl.cpp1377 int vieww = -1, viewh = -1, farplane; variable
1427 if(cdist <= farplane) in calcfrustumboundsphere()
1435 return vec(width*farplane, height*farplane, 0).magnitude(); in calcfrustumboundsphere()
2057 farplane = worldsize*2; in drawminimap()
2094 farplane = oldfarplane; in drawminimap()
2146 farplane = worldsize*2; in drawcubemap()
2203 farplane = oldfarplane; in drawcubemap()
2257 oldfarplane = farplane; in start()
2264 farplane = 1024; in start()
2291 farplane = oldfarplane; in end()
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H A Drendersky.cpp225 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvbox()
271 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvboxbg()
285 int w = farplane/2; in drawenvoverlay()
487 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*getfogdomeheight()*0.5f)); in drawfogdome()
488 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - getfogdomeheight()*0.5f)); in drawfogdome()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Drendergl.cpp474 int farplane; variable
902 void setperspective(float fovy, float aspect, float nearplane, float farplane) in setperspective() argument
914 glFrustum(-xdist, xdist, -ydist, ydist, nearplane, farplane); in setperspective()
925 setperspective(75.0f, aspect, 0.3f, farplane); // y fov fixed at 75 degrees in sethudgunperspective()
927 else setperspective(fovy, aspect, 0.15f, farplane); in sethudgunperspective()
931 void drawhudgun(int w, int h, float aspect, int farplane) in drawhudgun() argument
1025 farplane = fog*5/2; in gl_drawframe()
1026 setperspective(fovy, aspect, 0.15f, farplane); in gl_drawframe()
1102 drawhudgun(w, h, aspect, farplane); in gl_drawframe()
H A Dcube.h52 extern int farplane;
/dports/games/tesseract-data/tesseract/src/engine/
H A Drendergl.cpp1340 int farplane; variable
1506 if(cdist <= farplane) in calcfrustumboundsphere()
1514 return vec(width*farplane, height*farplane, 0).magnitude(); in calcfrustumboundsphere()
1532 scrpos.z = (eyepos.z*(farplane + nearplane) - 2*nearplane*farplane) / (farplane - nearplane); in calcavatarpos()
2131 farplane = worldsize*2; in drawminimap()
2172 farplane = oldfarplane; in drawminimap()
2234 farplane = worldsize*2; in drawcubemap()
2293 farplane = oldfarplane; in drawcubemap()
2347 oldfarplane = farplane; in start()
2354 farplane = 1024; in start()
[all …]
H A Drendersky.cpp102 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvbox()
148 int w = farplane/2; in drawenvoverlay()
359 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome()
360 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome()
/dports/games/tesseract/tesseract/src/engine/
H A Drendergl.cpp1340 int farplane; variable
1506 if(cdist <= farplane) in calcfrustumboundsphere()
1514 return vec(width*farplane, height*farplane, 0).magnitude(); in calcfrustumboundsphere()
1532 scrpos.z = (eyepos.z*(farplane + nearplane) - 2*nearplane*farplane) / (farplane - nearplane); in calcavatarpos()
2131 farplane = worldsize*2; in drawminimap()
2172 farplane = oldfarplane; in drawminimap()
2234 farplane = worldsize*2; in drawcubemap()
2293 farplane = oldfarplane; in drawcubemap()
2347 oldfarplane = farplane; in start()
2354 farplane = 1024; in start()
[all …]
H A Drendersky.cpp102 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvbox()
148 int w = farplane/2; in drawenvoverlay()
359 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome()
360 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/cl/fusion/
H A Dupdate_kernels.cl19 float * farplane;
88 float farplane = nearfarplanes[1]/linfo->block_len;
95 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
244 float farplane = nearfarplanes[1]/linfo->block_len;
250 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
412 float farplane = nearfarplanes[1]/linfo->block_len;
418 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
/dports/graphics/Coin/coin-Coin-4.0.0/src/projectors/
H A DSbPlaneProjector.cpp153 SbPlane farplane = in tryProject() local
157 if (farplane.intersect(wrldplane, farline)) { in tryProject()
/dports/science/liboglappth/liboglappth-1.0.0/src/
H A Dogl_camera.cpp203 const GLfloat farplane = (1.0 + clipping) * focus; in RenderScene() local
207 gluPerspective(fovy, aspect, nearplane, farplane); in RenderScene()
214 glOrtho(-vdimX, +vdimX, -vdimY, +vdimY, nearplane, farplane); in RenderScene()
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/cl/bit/
H A Dupdate_sky_kernels.cl86 float farplane = nearfarplanes[1]/linfo->block_len;
91 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
186 float farplane = nearfarplanes[1]/linfo->block_len;
191 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
H A Drender_rgb.cl83 float farplane = nearfarplanes[1]/linfo->block_len;
88 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
H A Dupdate_bp_kernels.cl131 float farplane = nearfarplanes[1]/linfo->block_len;
137 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
285 float farplane = nearfarplanes[1]/linfo->block_len;
291 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
599 float farplane = nearfarplanes[1] / linfo->block_len;
605 local_tree, bit_lookup, cumsum, &vis, aux_args, nearplane, farplane); //utility info
720 float farplane = nearfarplanes[1] / linfo->block_len;
726 local_tree, bit_lookup, cumsum, &vis, aux_args, nearplane, farplane); //utility info
860 float farplane = nearfarplanes[1] / linfo->block_len;
866 local_tree, bit_lookup, cumsum, &vis, aux_args, nearplane, farplane); //utility info
H A Dupdate_rgb_kernels.cl100 float farplane = nearfarplanes[1]/linfo->block_len;
111 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
245 float farplane = nearfarplanes[1]/linfo->block_len;
251 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
365 float farplane = nearfarplanes[1]/linfo->block_len;
371 local_tree, bit_lookup, cumsum, &vis0, aux_args,nearplane,farplane); //utility info
707 float farplane = nearfarplanes[1]/linfo->block_len;
716 … local_tree, bit_lookup, cumsum, &vis_inf, aux_args,nearplane,farplane); //utility info
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_CADtexturing/
H A DCADtexturingedit.cpp151 … CADtexturingEditPlugin::ComputeNearFar(const vcg::Shotf & s,float & nearplane, float & farplane ) in ComputeNearFar() argument
161 farplane = bb.max.Z(); in ComputeNearFar()
/dports/graphics/reallyslick/rss-glx_0.9.1/src/
H A Dlattice.c78 float farplane; member
148 c->farplane = f; in camera_init()
847 if (!(tpos[2] < -(theCamera.farplane + radius))) { in draw()

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