/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendersky.cpp | 430 static void drawfogdome(int farplane) in drawfogdome() argument 438 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome() 439 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome() 463 void drawskybox(int farplane, bool limited) in drawskybox() argument 526 drawenvboxbg(farplane/2, skyclip, topclip, yawskyfaces(renderedskyfaces, yawsky, spinsky)); in drawskybox() 548 … drawenvbox(farplane/2, skyclip, topclip, yawskyfaces(renderedskyfaces, yawsky, spinsky), sky); in drawskybox() 556 drawfogdome(farplane); in drawskybox() 574 …drawenvbox(farplane/2, skyclip ? skyclip : cloudclip, topclip, yawskyfaces(renderedskyfaces, yawcl… in drawskybox() 594 …drawenvoverlay(farplane/2, cloudheight, cloudsubdiv, cloudfade, cloudscale, cloudoverlay, cloudlay… in drawskybox() 616 …drawenvoverlay(farplane/2, envheight, envsubdiv, envfade, envscale, envoverlay, envlayercolour, en… in drawskybox() [all …]
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H A D | rendergl.cpp | 739 int farplane, xtraverts, xtravertsva; variable 1403 drawskybox(farplane, false); in drawreflection() 1482 int farplane = hdr.worldsize*2; in drawcubemap() local 1504 if(limitsky()) drawskybox(farplane, true); in drawcubemap() 1508 if(!limitsky()) drawskybox(farplane, false); in drawcubemap() 1567 oldfarplane = farplane; in start() 1572 farplane = 1024; in start() 1599 farplane = oldfarplane; in end() 2117 if(limitsky()) drawskybox(farplane, true); in drawviewtype() 2125 if(!limitsky()) drawskybox(farplane, false); in drawviewtype() [all …]
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/dports/games/cube/cube_source/src/ |
H A D | rendergl.cpp | 272 void drawhudgun(float fovy, float aspect, int farplane) in drawhudgun() argument 280 gluPerspective(fovy, aspect, 0.3f, farplane); in drawhudgun() 296 gluPerspective(fovy, aspect, 0.15f, farplane); in drawhudgun() 327 int farplane = fog*5/2; in gl_drawframe() local 328 gluPerspective(fovy, aspect, 0.15f, farplane); in gl_drawframe() 380 drawhudgun(fovy, aspect, farplane); in gl_drawframe()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendersky.cpp | 397 void drawskybox(int farplane, bool limited) in drawskybox() argument 461 draw_envbox_bg(farplane/2); in drawskybox() 493 …draw_envbox(farplane/2, skyclip ? 0.5f + 0.5f*(skyclip-camera1->o.z)/float(hdr.worldsize) : 0, yaw… in drawskybox() 514 …draw_envbox(farplane/2, skyclip ? 0.5f + 0.5f*(skyclip-camera1->o.z)/float(hdr.worldsize) : cloudc… in drawskybox() 536 …draw_env_overlay(farplane/2, cloudoverlay, cloudlayercolour, cloudlayerblend, cloudscrollx * lastm… in drawskybox() 561 glTranslatef(0, 0, -farplane*fogdomeheight*0.5f); in drawskybox() 562 glScalef(farplane/2, farplane/2, -farplane*(0.5f - fogdomeheight*0.5f)); in drawskybox()
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H A D | rendergl.cpp | 663 int farplane, xtraverts, xtravertsva; variable 1145 if(skyboxglare) drawskybox(farplane, false); in drawglare() 1252 drawskybox(farplane, false); in drawreflection() 1341 int farplane = hdr.worldsize*2; in drawcubemap() local 1343 project(fovy, aspect, farplane, flipx, flipy, swapxy); in drawcubemap() 1370 if(limitsky()) drawskybox(farplane, true); in drawcubemap() 1374 if(!limitsky()) drawskybox(farplane, false); in drawcubemap() 1748 if(limitsky()) drawskybox(farplane, true); in drawview() 1757 if(!limitsky()) drawskybox(farplane, false); in drawview() 1888 farplane = hdr.worldsize*2; in gl_drawframe() [all …]
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendersky.cpp | 348 static void drawfogdome(int farplane) in drawfogdome() argument 356 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome() 357 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome() 600 void drawskybox(int farplane, bool limited, bool force) in drawskybox() argument 664 … drawenvbox(farplane/2, skyclip, topclip, yawskyfaces(renderedskyfaces, yawsky, spinsky), sky); in drawskybox() 676 drawatmosphere(farplane/2, skyclip, topclip, renderedskyfaces); in drawskybox() 686 drawfogdome(farplane); in drawskybox() 706 …drawenvbox(farplane/2, skyclip ? skyclip : cloudclip, topclip, yawskyfaces(renderedskyfaces, yawcl… in drawskybox() 728 …drawenvoverlay(farplane/2, cloudoverlay, cloudoffsetx + cloudscrollx * lastmillis/1000.0f, cloudof… in drawskybox() 738 drawfogdome(farplane); in drawskybox()
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H A D | rendergl.cpp | 735 int farplane; variable 900 scrpos.z = (eyepos.z*(farplane + nearplane) - 2*nearplane*farplane) / (farplane - nearplane); in calcavatarpos() 1347 if(skyboxglare) drawskybox(farplane, false); in drawglare() 1439 drawskybox(farplane, false); in drawreflection() 1521 int farplane = worldsize*2; in drawcubemap() local 1603 oldfarplane = farplane; in start() 1609 farplane = 1024; in start() 1636 farplane = oldfarplane; in end() 1893 farplane = worldsize*2; in gl_drawframe() 1909 if(limitsky()) drawskybox(farplane, true); in gl_drawframe() [all …]
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/dports/graphics/blender/blender-2.91.0/intern/ghost/test/gears/ |
H A D | GHOST_Test.cpp | 69 float farplane, 255 float nearplane, farplane, zeroPlane, distance; in View() local 293 farplane = 60.0; in View() 305 farplane, in View() 316 farplane, in View() 344 float farplane, in StereoProjection() argument 381 clip_far = dist + zero_plane - farplane; in StereoProjection()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendergl.cpp | 1377 int vieww = -1, viewh = -1, farplane; variable 1427 if(cdist <= farplane) in calcfrustumboundsphere() 1435 return vec(width*farplane, height*farplane, 0).magnitude(); in calcfrustumboundsphere() 2057 farplane = worldsize*2; in drawminimap() 2094 farplane = oldfarplane; in drawminimap() 2146 farplane = worldsize*2; in drawcubemap() 2203 farplane = oldfarplane; in drawcubemap() 2257 oldfarplane = farplane; in start() 2264 farplane = 1024; in start() 2291 farplane = oldfarplane; in end() [all …]
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H A D | rendersky.cpp | 225 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvbox() 271 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvboxbg() 285 int w = farplane/2; in drawenvoverlay() 487 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*getfogdomeheight()*0.5f)); in drawfogdome() 488 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - getfogdomeheight()*0.5f)); in drawfogdome()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | rendergl.cpp | 474 int farplane; variable 902 void setperspective(float fovy, float aspect, float nearplane, float farplane) in setperspective() argument 914 glFrustum(-xdist, xdist, -ydist, ydist, nearplane, farplane); in setperspective() 925 setperspective(75.0f, aspect, 0.3f, farplane); // y fov fixed at 75 degrees in sethudgunperspective() 927 else setperspective(fovy, aspect, 0.15f, farplane); in sethudgunperspective() 931 void drawhudgun(int w, int h, float aspect, int farplane) in drawhudgun() argument 1025 farplane = fog*5/2; in gl_drawframe() 1026 setperspective(fovy, aspect, 0.15f, farplane); in gl_drawframe() 1102 drawhudgun(w, h, aspect, farplane); in gl_drawframe()
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H A D | cube.h | 52 extern int farplane;
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendergl.cpp | 1340 int farplane; variable 1506 if(cdist <= farplane) in calcfrustumboundsphere() 1514 return vec(width*farplane, height*farplane, 0).magnitude(); in calcfrustumboundsphere() 1532 scrpos.z = (eyepos.z*(farplane + nearplane) - 2*nearplane*farplane) / (farplane - nearplane); in calcavatarpos() 2131 farplane = worldsize*2; in drawminimap() 2172 farplane = oldfarplane; in drawminimap() 2234 farplane = worldsize*2; in drawcubemap() 2293 farplane = oldfarplane; in drawcubemap() 2347 oldfarplane = farplane; in start() 2354 farplane = 1024; in start() [all …]
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H A D | rendersky.cpp | 102 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvbox() 148 int w = farplane/2; in drawenvoverlay() 359 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome() 360 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendergl.cpp | 1340 int farplane; variable 1506 if(cdist <= farplane) in calcfrustumboundsphere() 1514 return vec(width*farplane, height*farplane, 0).magnitude(); in calcfrustumboundsphere() 1532 scrpos.z = (eyepos.z*(farplane + nearplane) - 2*nearplane*farplane) / (farplane - nearplane); in calcavatarpos() 2131 farplane = worldsize*2; in drawminimap() 2172 farplane = oldfarplane; in drawminimap() 2234 farplane = worldsize*2; in drawcubemap() 2293 farplane = oldfarplane; in drawcubemap() 2347 oldfarplane = farplane; in start() 2354 farplane = 1024; in start() [all …]
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H A D | rendersky.cpp | 102 int w = farplane/2, z1 = int(ceil(2*w*(z1clip-0.5f))), z2 = int(ceil(2*w*(z2clip-0.5f))); in drawenvbox() 148 int w = farplane/2; in drawenvoverlay() 359 skymatrix.settranslation(vec(cammatrix.c).mul(farplane*fogdomeheight*0.5f)); in drawfogdome() 360 skymatrix.scale(farplane/2, farplane/2, farplane*(0.5f - fogdomeheight*0.5f)); in drawfogdome()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/cl/fusion/ |
H A D | update_kernels.cl | 19 float * farplane; 88 float farplane = nearfarplanes[1]/linfo->block_len; 95 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 244 float farplane = nearfarplanes[1]/linfo->block_len; 250 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 412 float farplane = nearfarplanes[1]/linfo->block_len; 418 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
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/dports/graphics/Coin/coin-Coin-4.0.0/src/projectors/ |
H A D | SbPlaneProjector.cpp | 153 SbPlane farplane = in tryProject() local 157 if (farplane.intersect(wrldplane, farline)) { in tryProject()
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/dports/science/liboglappth/liboglappth-1.0.0/src/ |
H A D | ogl_camera.cpp | 203 const GLfloat farplane = (1.0 + clipping) * focus; in RenderScene() local 207 gluPerspective(fovy, aspect, nearplane, farplane); in RenderScene() 214 glOrtho(-vdimX, +vdimX, -vdimY, +vdimY, nearplane, farplane); in RenderScene()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/cl/bit/ |
H A D | update_sky_kernels.cl | 86 float farplane = nearfarplanes[1]/linfo->block_len; 91 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 186 float farplane = nearfarplanes[1]/linfo->block_len; 191 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
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H A D | render_rgb.cl | 83 float farplane = nearfarplanes[1]/linfo->block_len; 88 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info
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H A D | update_bp_kernels.cl | 131 float farplane = nearfarplanes[1]/linfo->block_len; 137 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 285 float farplane = nearfarplanes[1]/linfo->block_len; 291 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 599 float farplane = nearfarplanes[1] / linfo->block_len; 605 local_tree, bit_lookup, cumsum, &vis, aux_args, nearplane, farplane); //utility info 720 float farplane = nearfarplanes[1] / linfo->block_len; 726 local_tree, bit_lookup, cumsum, &vis, aux_args, nearplane, farplane); //utility info 860 float farplane = nearfarplanes[1] / linfo->block_len; 866 local_tree, bit_lookup, cumsum, &vis, aux_args, nearplane, farplane); //utility info
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H A D | update_rgb_kernels.cl | 100 float farplane = nearfarplanes[1]/linfo->block_len; 111 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 245 float farplane = nearfarplanes[1]/linfo->block_len; 251 local_tree, bit_lookup, cumsum, &vis, aux_args,nearplane,farplane); //utility info 365 float farplane = nearfarplanes[1]/linfo->block_len; 371 local_tree, bit_lookup, cumsum, &vis0, aux_args,nearplane,farplane); //utility info 707 float farplane = nearfarplanes[1]/linfo->block_len; 716 … local_tree, bit_lookup, cumsum, &vis_inf, aux_args,nearplane,farplane); //utility info
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/edit_CADtexturing/ |
H A D | CADtexturingedit.cpp | 151 … CADtexturingEditPlugin::ComputeNearFar(const vcg::Shotf & s,float & nearplane, float & farplane ) in ComputeNearFar() argument 161 farplane = bb.max.Z(); in ComputeNearFar()
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/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | lattice.c | 78 float farplane; member 148 c->farplane = f; in camera_init() 847 if (!(tpos[2] < -(theCamera.farplane + radius))) { in draw()
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