/dports/games/scorched3d/scorched/src/common/common/ |
H A D | DefinesMath.cpp | 26 static float fastCos[628]; variable 36 fastCos[i] = (float) cos(a); in calculateFast() 55 return fastCos[(int(angle * -100)) % 628]; in getFastCos() 57 return fastCos[(int(angle * 100)) % 628]; in getFastCos()
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/dports/math/glm/glm-0.9.9.8/glm/gtx/ |
H A D | fast_trigonometry.inl | 45 GLM_FUNC_QUALIFIER T fastCos(T x) function 60 GLM_FUNC_QUALIFIER vec<L, T, Q> fastCos(vec<L, T, Q> const& x) function 62 return detail::functor1<vec, L, T, T, Q>::call(fastCos, x); 69 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 44 GLM_FUNC_DECL T fastCos(T angle);
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtx/ |
H A D | fast_trigonometry.inl | 46 GLM_FUNC_QUALIFIER T fastCos(T x) function 61 GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x) function 63 return detail::functor1<T, T, P, vecType>::call(fastCos, x); 70 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 40 GLM_FUNC_DECL T fastCos(T angle);
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | fast_trigonometry.inl | 46 GLM_FUNC_QUALIFIER T fastCos(T x) function 61 GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x) function 63 return detail::functor1<T, T, P, vecType>::call(fastCos, x); 70 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 40 GLM_FUNC_DECL T fastCos(T angle);
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtx/ |
H A D | fast_trigonometry.inl | 46 GLM_FUNC_QUALIFIER T fastCos(T x) function 61 GLM_FUNC_QUALIFIER vec<L, T, Q> fastCos(vec<L, T, Q> const& x) function 63 return detail::functor1<L, T, T, Q>::call(fastCos, x); 70 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 44 GLM_FUNC_DECL T fastCos(T angle);
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtx/ |
H A D | fast_trigonometry.inl | 46 GLM_FUNC_QUALIFIER T fastCos(T x) function 61 GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x) function 63 return detail::functor1<T, T, P, vecType>::call(fastCos, x); 70 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 40 GLM_FUNC_DECL T fastCos(T angle);
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtx/ |
H A D | fast_trigonometry.inl | 45 GLM_FUNC_QUALIFIER T fastCos(T x) function 60 GLM_FUNC_QUALIFIER vec<L, T, Q> fastCos(vec<L, T, Q> const& x) function 62 return detail::functor1<vec, L, T, T, Q>::call(fastCos, x); 69 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 44 GLM_FUNC_DECL T fastCos(T angle);
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtx/ |
H A D | fast_trigonometry.inl | 46 GLM_FUNC_QUALIFIER T fastCos(T x) function 61 GLM_FUNC_QUALIFIER vecType<T, P> fastCos(vecType<T, P> const & x) function 63 return detail::functor1<T, T, P, vecType>::call(fastCos, x); 70 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 40 GLM_FUNC_DECL T fastCos(T angle);
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtx/ |
H A D | fast_trigonometry.inl | 45 GLM_FUNC_QUALIFIER T fastCos(T x) function 60 GLM_FUNC_QUALIFIER vec<L, T, Q> fastCos(vec<L, T, Q> const& x) function 62 return detail::functor1<vec, L, T, T, Q>::call(fastCos, x); 69 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 44 GLM_FUNC_DECL T fastCos(T angle);
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/ |
H A D | fast_trigonometry.inl | 46 GLM_FUNC_QUALIFIER T fastCos(T x) function 61 GLM_FUNC_QUALIFIER vecType<L, T, P> fastCos(vecType<L, T, P> const & x) function 63 return detail::functor1<L, T, T, P>::call(fastCos, x); 70 return fastCos<T>(half_pi<T>() - x);
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H A D | fast_trigonometry.hpp | 44 GLM_FUNC_DECL T fastCos(T angle);
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtx/ |
H A D | fast_trigonometry.inl | 25 GLM_FUNC_QUALIFIER T fastCos(T const & x) 30 VECTORIZE_VEC(fastCos) argument
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H A D | fast_trigonometry.hpp | 62 T fastCos(const T & angle);
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/dports/graphics/cenon/Cenon/ |
H A D | fastMath.h | 33 double fastCos(double a);
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H A D | fastMath.c | 129 double fastCos(double a) in fastCos() function
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/gtx/ |
H A D | gtx_fast_trigonometry.cpp | 14 namespace fastCos namespace 24 result = glm::fastCos(i); in perf() 352 Results[i] = glm::fastCos(AngleShift + glm::vec4(Begin + Steps * i)); in perf_fastCosOld() 436 ::fastCos::perf(false); in main()
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/gtx/ |
H A D | gtx_fast_trigonometry.cpp | 14 namespace fastCos namespace 24 result = glm::fastCos(i); in perf() 352 Results[i] = glm::fastCos(AngleShift + glm::vec4(Begin + Steps * i)); in perf_fastCosOld() 436 ::fastCos::perf(false); in main()
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