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Searched refs:fast_button (Results 1 – 4 of 4) sorted by relevance

/dports/games/lincity/lincity-1.13.1/
H A Dgeometry.c65 scr->fast_button.x = FAST_BUTTON_X; in initialize_geometry()
66 scr->fast_button.y = FAST_BUTTON_Y; in initialize_geometry()
67 scr->fast_button.h = FAST_BUTTON_H; in initialize_geometry()
68 scr->fast_button.w = FAST_BUTTON_W; in initialize_geometry()
355 scr.fast_button.y = FAST_BUTTON_Y + (scr.main_win.h - MAIN_WIN_H); in resize_geometry()
505 Rect* b = &scr.fast_button; in draw_fast()
H A Dtimer.c115 fast_handle = mouse_register(&scr.fast_button, &fast_handler); in init_timer_buttons()
H A Dgeometry.h37 Rect fast_button; member
/dports/games/warmux/warmux-11.04/src/interface/
H A Dinterface.cpp926 Rectanglei fast_button(Point2i(482*zoom, 0), size); in ReplayClick() local
927 if (fast_button.Contains(mouse_rel_pos)) { in ReplayClick()