Searched refs:fast_button (Results 1 – 4 of 4) sorted by relevance
65 scr->fast_button.x = FAST_BUTTON_X; in initialize_geometry()66 scr->fast_button.y = FAST_BUTTON_Y; in initialize_geometry()67 scr->fast_button.h = FAST_BUTTON_H; in initialize_geometry()68 scr->fast_button.w = FAST_BUTTON_W; in initialize_geometry()355 scr.fast_button.y = FAST_BUTTON_Y + (scr.main_win.h - MAIN_WIN_H); in resize_geometry()505 Rect* b = &scr.fast_button; in draw_fast()
115 fast_handle = mouse_register(&scr.fast_button, &fast_handler); in init_timer_buttons()
37 Rect fast_button; member
926 Rectanglei fast_button(Point2i(482*zoom, 0), size); in ReplayClick() local927 if (fast_button.Contains(mouse_rel_pos)) { in ReplayClick()