Searched refs:fast_firing (Results 1 – 2 of 2) sorted by relevance
10194 bool fast_firing = false; in ship_fire_primary() local10199 fast_firing = true; in ship_fire_primary()10204 if (!((obj->flags & OF_PLAYER_SHIP) || (fast_firing))) { in ship_fire_primary()
11484 bool fast_firing = false; in ship_fire_primary() local11503 fast_firing = true; in ship_fire_primary()11522 …if (!((obj->flags[Object::Object_Flags::Player_ship]) || fast_firing || winfo_p->wi_flags[Weapon::… in ship_fire_primary()