/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu_neon/psx_gpu/ |
H A D | psx_gpu_standard.c | 209 s32 fb_b = (fb_pixel >> 10) & 0x1F; in draw_pixel() local 218 b = (b + fb_b) / 2; in draw_pixel() 224 b += fb_b; in draw_pixel() 240 b = fb_b - b; in draw_pixel() 256 b = fb_b + (b / 4); in draw_pixel()
|
H A D | psx_gpu.c | 4408 color_b = (color_b + fb_b) / 2 \ 4413 color_b += fb_b; \ 4428 color_b = fb_b - color_b; \ 4442 color_b = fb_b + (color_b / 4); \ 4458 s32 fb_b = (fb_pixel >> 10) & 0x1F; \
|
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu_neon/psx_gpu/ |
H A D | psx_gpu_standard.c | 209 s32 fb_b = (fb_pixel >> 10) & 0x1F; in draw_pixel() local 218 b = (b + fb_b) / 2; in draw_pixel() 224 b += fb_b; in draw_pixel() 240 b = fb_b - b; in draw_pixel() 256 b = fb_b + (b / 4); in draw_pixel()
|
H A D | psx_gpu.c | 4408 color_b = (color_b + fb_b) / 2 \ 4413 color_b += fb_b; \ 4428 color_b = fb_b - color_b; \ 4442 color_b = fb_b + (color_b / 4); \ 4458 s32 fb_b = (fb_pixel >> 10) & 0x1F; \
|
/dports/net/x11vnc/x11vnc-0.9.16/src/ |
H A D | x11vnc_defs.c | 65 int fb_x = 0, fb_y = 0, fb_b = 0; /* fb size and bpp guesses at display */ variable
|
H A D | x11vnc.h | 491 extern int fb_x, fb_y, fb_b; /* fb size and bpp guesses at display */
|
H A D | linuxfb.c | 238 fb_b = gb; in console_guess()
|
H A D | macosx.c | 247 fb_b = gb; in macosx_console_guess()
|
/dports/editors/yudit/yudit-3.0.7/swindow/ |
H A D | SFontFB.cpp | 731 short fb_b[] = variable 860 fb_a, fb_b, fb_c, fb_d, fb_e, fb_f,
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | vid_sdl.c | 1990 int fb_r = -1, fb_g = -1, fb_b = -1, fb_a = -1, fb_d = -1, fb_s = -1; in GLES_Init() local 1993 qglGetIntegerv(GL_BLUE_BITS , &fb_b); in GLES_Init() 1997 Con_Printf("Framebuffer depth is R%iG%iB%iA%iD%iS%i\n", fb_r, fb_g, fb_b, fb_a, fb_d, fb_s); in GLES_Init()
|
/dports/games/darkplaces/darkplaces/ |
H A D | vid_sdl.c | 2016 int fb_r = -1, fb_g = -1, fb_b = -1, fb_a = -1, fb_d = -1, fb_s = -1; in GLES_Init() local 2019 qglGetIntegerv(GL_BLUE_BITS , &fb_b); in GLES_Init() 2023 Con_Printf("Framebuffer depth is R%iG%iB%iA%iD%iS%i\n", fb_r, fb_g, fb_b, fb_a, fb_d, fb_s); in GLES_Init()
|
/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | cobra.cpp | 1030 int fb_b = fb[x] & 0xff; in render_texture_scan() local 1034 b = ((b * a) >> 8) + ((fb_b * (0xff-a)) >> 8); in render_texture_scan()
|
/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | cobra.cpp | 1030 int fb_b = fb[x] & 0xff; in render_texture_scan() local 1034 b = ((b * a) >> 8) + ((fb_b * (0xff-a)) >> 8); in render_texture_scan()
|
/dports/textproc/wiggle/wiggle-1.3/tests/contrib/series/ |
H A D | new | 11294 patches.suse/0001-fbmem-Adjust-indentation-in-fb_prepare_logo-and-fb_b.patch
|
H A D | new2 | 11294 patches.suse/0001-fbmem-Adjust-indentation-in-fb_prepare_logo-and-fb_b.patch
|
H A D | ldiff | 36459 + patches.suse/0001-fbmem-Adjust-indentation-in-fb_prepare_logo-and-fb_b.patch
|
H A D | diff | 11296 …pi.patch-->>><<<++patches.suse/0001-fbmem-Adjust-indentation-in-fb_prepare_logo-and-fb_b.patch++>>>
|