/dports/games/duel/duel/src/libDazzle/ |
H A D | Mesh.cpp | 51 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in CalcNormals() local 65 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in CalcNormals() local 67 if(faces[fc_i]->p[0] == pc_i || faces[fc_i]->p[1] == pc_i || faces[fc_i]->p[2] == pc_i) in CalcNormals() 74 if(faces[fc_i]->p[nc_i] == pc_i) faces[fc_i]->n[nc_i] = pc_i; in CalcNormals() 99 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in GenerateEdges() local 148 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in CalcFaceNormals() local 153 v2v1 = points[faces[fc_i]->p[2]] - points[faces[fc_i]->p[1]]; in CalcFaceNormals() 166 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in PrepareForDestruction() local 171 delete(faces[fc_i]); in PrepareForDestruction() 194 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in GenerateDisplayList() local [all …]
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H A D | MeshCollision.cpp | 40 for(int fc_i = 0; fc_i < faces.Size(); fc_i++) in CollideMeshSphere() local 93 su_f = SmallestY(fc_i); in CollideMeshSphere() 94 bu_f = BiggestY(fc_i); in CollideMeshSphere() 95 sv_f = SmallestZ(fc_i); in CollideMeshSphere() 96 bv_f = BiggestZ(fc_i); in CollideMeshSphere() 102 su_f = SmallestX(fc_i); in CollideMeshSphere() 103 bu_f = BiggestX(fc_i); in CollideMeshSphere() 104 sv_f = SmallestZ(fc_i); in CollideMeshSphere() 105 bv_f = BiggestZ(fc_i); in CollideMeshSphere() 112 bu_f = BiggestX(fc_i); in CollideMeshSphere() [all …]
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H A D | ModelEntity.cpp | 69 for(int fc_i = 0; fc_i < mesh->faces.Size(); fc_i++) in Render() local 72 face = mesh->faces[fc_i]; in Render()
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/MayaDataModel/include/ |
H A D | MayaDMSoftMod.h | 111 void setFalloffCurve(size_t fc_i,const FalloffCurve& fc) in setFalloffCurve() argument 113 fprintf(mFile,"\tsetAttr \".fc[%i]\" ",fc_i); in setFalloffCurve() 142 void setFalloffCurve_Position(size_t fc_i,float fcp) in setFalloffCurve_Position() argument 147 void setFalloffCurve_FloatValue(size_t fc_i,float fcfv) in setFalloffCurve_FloatValue() argument 275 void getFalloffCurve(size_t fc_i)const in getFalloffCurve() argument 277 fprintf(mFile,"\"%s.fc[%i]\"",mName.c_str(),fc_i); in getFalloffCurve() 284 void getFalloffCurve_Position(size_t fc_i)const in getFalloffCurve_Position() argument 286 fprintf(mFile,"\"%s.fc[%i].fcp\"",mName.c_str(),fc_i); in getFalloffCurve_Position() 293 void getFalloffCurve_FloatValue(size_t fc_i)const in getFalloffCurve_FloatValue() argument 302 void getFalloffCurve_Interp(size_t fc_i)const in getFalloffCurve_Interp() argument [all …]
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H A D | MayaDMField.h | 177 void setFalloffCurve(size_t fc_i,const FalloffCurve& fc) in setFalloffCurve() argument 179 fprintf(mFile,"\tsetAttr \".fc[%i]\" ",fc_i); in setFalloffCurve() 208 void setFalloffCurve_Position(size_t fc_i,float fcp) in setFalloffCurve_Position() argument 213 void setFalloffCurve_FloatValue(size_t fc_i,float fcfv) in setFalloffCurve_FloatValue() argument 351 void getFalloffCurve(size_t fc_i)const in getFalloffCurve() argument 353 fprintf(mFile,"\"%s.fc[%i]\"",mName.c_str(),fc_i); in getFalloffCurve() 360 void getFalloffCurve_Position(size_t fc_i)const in getFalloffCurve_Position() argument 362 fprintf(mFile,"\"%s.fc[%i].fcp\"",mName.c_str(),fc_i); in getFalloffCurve_Position() 369 void getFalloffCurve_FloatValue(size_t fc_i)const in getFalloffCurve_FloatValue() argument 378 void getFalloffCurve_Interp(size_t fc_i)const in getFalloffCurve_Interp() argument [all …]
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H A D | MayaDMRigidBody.h | 412 void getFieldConnections(size_t fc_i)const in getFieldConnections() argument 414 fprintf(mFile,"\"%s.fc[%i]\"",mName.c_str(),fc_i); in getFieldConnections()
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H A D | MayaDMParticle.h | 1444 void getFieldConnections(size_t fc_i)const in getFieldConnections() argument 1446 fprintf(mFile,"\"%s.fc[%i]\"",mName.c_str(),fc_i); in getFieldConnections()
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H A D | MayaDMMesh.h | 565 void setFace(size_t fc_i,const polyFaces& fc) in setFace() argument 567 fprintf(mFile,"\tsetAttr \".fc[%i]\" -type \"polyFaces\" ",fc_i); in setFace()
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/dports/games/duel/duel/src/ |
H A D | ShipRender.cpp | 70 for(int fc_i = 0; fc_i < mesh->faces.Size(); fc_i++) in Render() local 73 face = mesh->faces[fc_i]; in Render()
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H A D | GalaxyLoader.cpp | 316 for(int fc_i = 0; fc_i < in_Galaxy->factions.Size(); fc_i++) in Load() local 318 in_Galaxy->factions[fc_i] = NULL; in Load()
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/dports/science/py-phonopy/phonopy-2.11.0/phonopy/harmonic/ |
H A D | force_constants.py | 756 fc_i, argument 765 for j in range(fc_i.shape[0]): 767 cart_rot[r_i].T, fc_i[mapa[r_i, j]])
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/dports/science/phonopy/phonopy-2.11.0/phonopy/harmonic/ |
H A D | force_constants.py | 756 fc_i, argument 765 for j in range(fc_i.shape[0]): 767 cart_rot[r_i].T, fc_i[mapa[r_i, j]])
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/dports/lang/ruby26/ruby-2.6.9/ |
H A D | variable.c | 102 fc_i(ID key, VALUE v, void *a) in fc_i() function 131 rb_id_table_foreach(RCLASS_CONST_TBL(value), fc_i, &arg); in fc_i() 160 rb_id_table_foreach(RCLASS_CONST_TBL(rb_cObject), fc_i, &arg); in find_class_path()
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/dports/math/nlopt/nlopt-2.7.1/doc/docs/ |
H A D | NLopt_Introduction.md | 22 $$fc_i(\mathbf{x}) \leq 0$$ for $i=1,\ldots,m$
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/dports/lang/ruby26/ruby-2.6.9/doc/ |
H A D | ChangeLog-2.4.0 | 9301 (fc_i): adjust for id_table
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H A D | ChangeLog-1.8.0 | 13096 * variable.c (fc_i): removed vast string allocation. 24229 * variable.c (fc_i): some classes/modules does not have iv_tbl.
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