Searched refs:fence_obj (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-fence.c | 57 ret = winsys->fence_is_complete (context, fence->fence_obj); in _cogl_fence_check() 66 arb = context->glClientWaitSync (fence->fence_obj, in _cogl_fence_check() 122 fence->fence_obj = winsys->fence_add (context); in _cogl_fence_submit() 123 if (fence->fence_obj) in _cogl_fence_submit() 133 fence->fence_obj = context->glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, in _cogl_fence_submit() 135 if (fence->fence_obj) in _cogl_fence_submit() 172 fence->fence_obj = NULL; in cogl_framebuffer_add_fence_callback() 203 winsys->fence_destroy (context, fence->fence_obj); in cogl_framebuffer_cancel_fence_callback() 208 context->glDeleteSync (fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
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H A D | cogl-fence-private.h | 54 void *fence_obj; member
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-fence.c | 57 ret = winsys->fence_is_complete (context, fence->fence_obj); in _cogl_fence_check() 66 arb = context->glClientWaitSync (fence->fence_obj, in _cogl_fence_check() 122 fence->fence_obj = winsys->fence_add (context); in _cogl_fence_submit() 123 if (fence->fence_obj) in _cogl_fence_submit() 133 fence->fence_obj = context->glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, in _cogl_fence_submit() 135 if (fence->fence_obj) in _cogl_fence_submit() 172 fence->fence_obj = NULL; in cogl_framebuffer_add_fence_callback() 203 winsys->fence_destroy (context, fence->fence_obj); in cogl_framebuffer_cancel_fence_callback() 208 context->glDeleteSync (fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
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H A D | cogl-fence-private.h | 54 void *fence_obj; member
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/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/ |
H A D | cogl-fence.c | 55 ret = winsys->fence_is_complete (context, fence->fence_obj); in _cogl_fence_check() 64 arb = context->glClientWaitSync (fence->fence_obj, in _cogl_fence_check() 121 fence->fence_obj = winsys->fence_add (context); in _cogl_fence_submit() 122 if (fence->fence_obj) in _cogl_fence_submit() 132 fence->fence_obj = context->glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, in _cogl_fence_submit() 134 if (fence->fence_obj) in _cogl_fence_submit() 171 fence->fence_obj = NULL; in cogl_framebuffer_add_fence_callback() 202 winsys->fence_destroy (context, fence->fence_obj); in cogl_framebuffer_cancel_fence_callback() 207 context->glDeleteSync (fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
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H A D | cogl-fence-private.h | 54 void *fence_obj; member
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