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Searched refs:fence_obj (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/cogl/cogl-1.22.8/cogl/
H A Dcogl-fence.c57 ret = winsys->fence_is_complete (context, fence->fence_obj); in _cogl_fence_check()
66 arb = context->glClientWaitSync (fence->fence_obj, in _cogl_fence_check()
122 fence->fence_obj = winsys->fence_add (context); in _cogl_fence_submit()
123 if (fence->fence_obj) in _cogl_fence_submit()
133 fence->fence_obj = context->glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, in _cogl_fence_submit()
135 if (fence->fence_obj) in _cogl_fence_submit()
172 fence->fence_obj = NULL; in cogl_framebuffer_add_fence_callback()
203 winsys->fence_destroy (context, fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
208 context->glDeleteSync (fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
H A Dcogl-fence-private.h54 void *fence_obj; member
/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/
H A Dcogl-fence.c57 ret = winsys->fence_is_complete (context, fence->fence_obj); in _cogl_fence_check()
66 arb = context->glClientWaitSync (fence->fence_obj, in _cogl_fence_check()
122 fence->fence_obj = winsys->fence_add (context); in _cogl_fence_submit()
123 if (fence->fence_obj) in _cogl_fence_submit()
133 fence->fence_obj = context->glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, in _cogl_fence_submit()
135 if (fence->fence_obj) in _cogl_fence_submit()
172 fence->fence_obj = NULL; in cogl_framebuffer_add_fence_callback()
203 winsys->fence_destroy (context, fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
208 context->glDeleteSync (fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
H A Dcogl-fence-private.h54 void *fence_obj; member
/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/
H A Dcogl-fence.c55 ret = winsys->fence_is_complete (context, fence->fence_obj); in _cogl_fence_check()
64 arb = context->glClientWaitSync (fence->fence_obj, in _cogl_fence_check()
121 fence->fence_obj = winsys->fence_add (context); in _cogl_fence_submit()
122 if (fence->fence_obj) in _cogl_fence_submit()
132 fence->fence_obj = context->glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, in _cogl_fence_submit()
134 if (fence->fence_obj) in _cogl_fence_submit()
171 fence->fence_obj = NULL; in cogl_framebuffer_add_fence_callback()
202 winsys->fence_destroy (context, fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
207 context->glDeleteSync (fence->fence_obj); in cogl_framebuffer_cancel_fence_callback()
H A Dcogl-fence-private.h54 void *fence_obj; member