Searched refs:ffloortype_e (Results 1 – 5 of 5) sorted by relevance
155 } ffloortype_e; typedef177 ffloortype_e flags;190 ffloortype_e spawnflags; // flags the 3D floor spawned with222 ffloortype_e flags;
120 static void P_AddFakeFloorsByLine(size_t line, ffloortype_e ffloorflags, thinkerlist_t *secthinkers…3166 ffloortype_e oldflags; // store FOF's old flags in P_ProcessLineSpecial()5501 static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, ffloortype_e flags, … in P_AddFakeFloor()6212 ffloortype_e ffloorflags; in P_SpawnSpecials()6811 ffloortype_e fofflags = sides[lines[i].sidenum[1]].toptexture; in P_SpawnSpecials()7105 static void P_AddFakeFloorsByLine(size_t line, ffloortype_e ffloorflags, thinkerlist_t *secthinkers) in P_AddFakeFloorsByLine()
1879 ffloortype_e oldflags = ffloor->flags; // store FOF's old flags in ffloor_set()
238 } ffloortype_e; typedef258 ffloortype_e flags; // draw and property flags set by special linedef
39 } ffloortype_e; typedef