Searched refs:fighterControls (Results 1 – 3 of 3) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_syscalls.c | 356 …oat mYawOverride, float mSensitivityOverride, int fpSel, int invenSel, qboolean fighterControls ) { in trap_SetUserCmdValue() argument 357 …ide), PASSFLOAT(mYawOverride), PASSFLOAT(mSensitivityOverride), fpSel, invenSel, fighterControls ); in trap_SetUserCmdValue()
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H A D | cg_public.h | 608 …loat mYawOverride, float mSensitivityOverride, int fpSel, int invenSel, qboolean fighterControls );
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_cgameapi.cpp | 363 …oat mYawOverride, float mSensitivityOverride, int fpSel, int invenSel, qboolean fighterControls ) { in _CL_SetUserCmdValue() argument 364 cl_bUseFighterPitch = fighterControls; in _CL_SetUserCmdValue()
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