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Searched refs:fileSystem_exists (Results 1 – 2 of 2) sorted by relevance

/dports/games/powder-toy/The-Powder-Toy-95.0/src/lua/
H A DLuaScriptInterface.h159 static int fileSystem_exists(lua_State * l);
H A DLuaScriptInterface.cpp3350 {"exists", fileSystem_exists}, in initFileSystemAPI()
3398 int LuaScriptInterface::fileSystem_exists(lua_State * l) in fileSystem_exists() function in LuaScriptInterface