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Searched refs:file_character (Results 1 – 24 of 24) sorted by relevance

/dports/databases/freetds-devel/freetds-dev.1.3.7/src/apps/
H A Dfreebcp.c70 int file_character(BCPPARAMDATA * pdata, DBPROCESS * dbproc, DBINT dir);
114 ok = file_character(&params, dbproc, params.direction); in main()
453 file_character(BCPPARAMDATA * pdata, DBPROCESS * dbproc, DBINT dir) in file_character() function
/dports/databases/freetds/freetds-1.3.4/src/apps/
H A Dfreebcp.c70 int file_character(BCPPARAMDATA * pdata, DBPROCESS * dbproc, DBINT dir);
114 ok = file_character(&params, dbproc, params.direction); in main()
453 file_character(BCPPARAMDATA * pdata, DBPROCESS * dbproc, DBINT dir) in file_character() function
/dports/games/moria/umoria/source/
H A Dexterns.h309 int file_character(void);
311 int file_character(char *);
824 int file_character();
H A Dfiles.c331 int file_character() in file_character() function
333 int file_character(filename1) in file_character()
H A Ddeath.c553 if (!file_character()) in print_tomb()
559 if (!file_character (str)) in print_tomb()
H A Dmisc3.c1180 if (file_character ()) in change_name()
1185 if (file_character (temp)) in change_name()
/dports/security/ssdeep/ssdeep-2.14.1/
H A Dssdeep.h49 #define file_character 4 macro
H A Ddig.cpp238 return file_character; in file_type_helper()
/dports/games/moria/umoria/mac/
H A Dmac.c1671 file_character(), in unloadsegments()
1689 UnloadSeg(file_character); /* Files */ in unloadsegments()
/dports/games/moria/umoria/
H A DCHANGES165 misc2.c, files.c: put_misc2(), file_character(), when player at max level,
416 files.c, misc32.c: file_character(), put_misc2(), don't print "Exp to
418 files.c: file_character(), leave enough space for printing 8-digit
H A DOChanges862 files.c: file_character(), add the "Max Exp" and "Exp to Adv" fields to
864 files.c: file_character(), set fd to -1, not NULL, code was closing stdin
H A DOOChanges116 files.c: rewrote file_character so that it matches put_character, etc.
276 file_character now takes filename as argument, etc...
/dports/games/zangband/zangband/src/
H A Dscores.c1442 (void)file_character(tmp, FALSE); in close_game_handle_death()
H A Dfiles.c2626 (void)file_character(tmp, TRUE); in do_cmd_character()
2669 errr file_character(cptr name, bool full) in file_character() function
H A Dexterns.h412 extern errr file_character(cptr name, bool full);
/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dexterns.h500 extern errr file_character(cptr name, bool full);
H A Dc-files.c1339 errr file_character(cptr name, bool full) in file_character() function
H A Dc-cmd.c1548 file_character(tmp, FALSE); in cmd_character()
H A Dnclient.c3376 file_character(tmp, FALSE); in Receive_chardump()
H A Dc-util.c7588 file_character(tmp, FALSE);
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dexterns.h326 extern errr file_character(cptr name, bool full);
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dfiles.c2372 (void)file_character(out_val, FALSE); in show_info()
H A Dexterns.h582 extern errr file_character(cptr name, bool full);
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dexterns.h815 extern errr file_character(cptr name, bool full);