Searched refs:fill_terrain_sprite_array (Results 1 – 4 of 4) sorted by relevance
/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 4809 static int fill_terrain_sprite_array(struct tileset *t, in fill_terrain_sprite_array() function 5053 sprs += fill_terrain_sprite_array(t, sprs, l, ptile, pterrain, tterrain_near, draw); in fill_terrain_sprite_layer() 6615 sprs += fill_terrain_sprite_array(t, sprs, i, &dummy_tile, in fill_basic_terrain_layer_sprite_array()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 4809 static int fill_terrain_sprite_array(struct tileset *t, in fill_terrain_sprite_array() function 5053 sprs += fill_terrain_sprite_array(t, sprs, l, ptile, pterrain, tterrain_near, draw); in fill_terrain_sprite_layer() 6615 sprs += fill_terrain_sprite_array(t, sprs, i, &dummy_tile, in fill_basic_terrain_layer_sprite_array()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 223846 fill_terrain_sprite_array.
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 223846 fill_terrain_sprite_array.
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