Searched refs:fill_unit_type_sprite_array (Results 1 – 4 of 4) sorted by relevance
/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 544 static int fill_unit_type_sprite_array(const struct tileset *t, 4149 static int fill_unit_type_sprite_array(const struct tileset *t, in fill_unit_type_sprite_array() function 4187 sprs += fill_unit_type_sprite_array(t, sprs, ptype, in fill_unit_sprite_array() 5728 sprs += fill_unit_type_sprite_array(t, sprs, putype, in fill_sprite_array()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 544 static int fill_unit_type_sprite_array(const struct tileset *t, 4149 static int fill_unit_type_sprite_array(const struct tileset *t, in fill_unit_type_sprite_array() function 4187 sprs += fill_unit_type_sprite_array(t, sprs, ptype, in fill_unit_sprite_array() 5728 sprs += fill_unit_type_sprite_array(t, sprs, putype, in fill_sprite_array()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 96031 Made fill_unit_type_sprite_array() to use get_unittype_sprite()
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 96031 Made fill_unit_type_sprite_array() to use get_unittype_sprite()
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