Searched refs:filter_to_gl_min_filter (Results 1 – 7 of 7) sorted by relevance
185 static GrGLenum filter_to_gl_min_filter(GrSamplerState::Filter filter, in filter_to_gl_min_filter() function253 GrGLenum minFilter = filter_to_gl_min_filter(state.filter(), state.mipmapMode()); in bindSampler()2585 GrGLenum minFilter = filter_to_gl_min_filter(samplerState.filter(), in bindTexture()2604 newSamplerState.fMinFilter = filter_to_gl_min_filter(samplerState.filter(), in bindTexture()
239 static GrGLenum filter_to_gl_min_filter(GrSamplerState::Filter filter) { in filter_to_gl_min_filter() function296 auto minFilter = filter_to_gl_min_filter(state.filter()); in bindSampler()2649 newSamplerState.fMinFilter = filter_to_gl_min_filter(samplerState.filter()); in bindTexture()
185 static GrGLenum filter_to_gl_min_filter(GrSamplerState::Filter filter) { in filter_to_gl_min_filter() function242 auto minFilter = filter_to_gl_min_filter(state.filter()); in bindSampler()2615 newSamplerState.fMinFilter = filter_to_gl_min_filter(samplerState.filter()); in bindTexture()
2992 static GrGLenum filter_to_gl_min_filter(GrSamplerState::Filter filter) { in filter_to_gl_min_filter() function3048 newTexParams.fMinFilter = filter_to_gl_min_filter(filterMode); in bindTexture()