Searched refs:filter_token_location (Results 1 – 1 of 1) sorted by relevance
81 static ssize_t filter_token_location = 0; in init_shader_with_name() local88 filter_token_location = strstr(master_shader_code, "{filter}") - master_shader_code; in init_shader_with_name()89 if (filter_token_location < 0) { in init_shader_with_name()105 memcpy(final_shader_code, master_shader_code, filter_token_location); in init_shader_with_name()106 strcpy(final_shader_code + filter_token_location, shader_code); in init_shader_with_name()107 strcat(final_shader_code + filter_token_location, in init_shader_with_name()108 master_shader_code + filter_token_location + sizeof("{filter}") - 1); in init_shader_with_name()