Searched refs:finalVector (Results 1 – 1 of 1) sorted by relevance
209 Vector3f finalVector(0.0f, 0.0f, 0.0f); in calcTileIllum() local212 finalVector += normals[i]; in calcTileIllum()215 float dotProduct = glm::dot(normalise(finalVector), theSun_ForTileIllumination)/16; in calcTileIllum()