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Searched refs:findInDbgDrawList (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Ddebugger.cpp2273 …|| (_specificActorsDrawn && findInDbgDrawList(debuggerObjTypeActor, sceneObject->id - kSceneObject… in drawSceneObjects()
2283 …|| (_specificItemsDrawn && findInDbgDrawList(debuggerObjTypeItem, sceneObject->id - kSceneObjectOf… in drawSceneObjects()
2315 …|| (_specificLightsDrawn && findInDbgDrawList(debuggerObjTypeLight, i, _vm->_scene->getSetId(), _v… in drawLights()
2349 …|| (_specificFogsDrawn && findInDbgDrawList(debuggerObjTypeFog, i, _vm->_scene->getSetId(), _vm->_… in drawFogs()
2419 …|| (_specificWaypointNormalDrawn && findInDbgDrawList(debuggerObjTypeWaypointNorm, i, -1, -1) != -… in drawWaypoints()
2441 …|| (_specificWaypointCoverDrawn && findInDbgDrawList(debuggerObjTypeWaypointCover, i, -1, -1) != -… in drawWaypoints()
2463 … || (_specificWaypointFleeDrawn && findInDbgDrawList(debuggerObjTypeWaypoingFlee, i, -1, -1) != -1) in drawWaypoints()
2482 …|| (_specificWalkboxesDrawn && findInDbgDrawList(debuggerObjTypeWalkbox, i, _vm->_scene->getSetId(… in drawWalkboxes()
2500 …|| (_specificEffectsDrawn && findInDbgDrawList(debuggerObjTypeEffect, i, _vm->_scene->getSetId(), … in drawScreenEffects()
2530 int foundAt = findInDbgDrawList(drObj.type, drObj.objId, drObj.setId, drObj.sceneId); in toggleObjectInDbgDrawList()
[all …]
H A Ddebugger.h152 int findInDbgDrawList(DebuggerDrawnObjectType objType, int objId, int setId, int sceneId);
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Ddebugger.cpp2385 …|| (_specificActorsDrawn && findInDbgDrawList(debuggerObjTypeActor, sceneObject->id - kSceneObject… in drawSceneObjects()
2398 …|| (_specificItemsDrawn && findInDbgDrawList(debuggerObjTypeItem, sceneObject->id - kSceneObjectOf… in drawSceneObjects()
2429 …|| (_specificLightsDrawn && findInDbgDrawList(debuggerObjTypeLight, i, _vm->_scene->getSetId(), _v… in drawLights()
2463 …|| (_specificFogsDrawn && findInDbgDrawList(debuggerObjTypeFog, i, _vm->_scene->getSetId(), _vm->_… in drawFogs()
2533 …|| (_specificWaypointNormalDrawn && findInDbgDrawList(debuggerObjTypeWaypointNorm, i, -1, -1) != -… in drawWaypoints()
2554 …|| (_specificWaypointCoverDrawn && findInDbgDrawList(debuggerObjTypeWaypointCover, i, -1, -1) != -… in drawWaypoints()
2575 … || (_specificWaypointFleeDrawn && findInDbgDrawList(debuggerObjTypeWaypoingFlee, i, -1, -1) != -1) in drawWaypoints()
2593 …|| (_specificWalkboxesDrawn && findInDbgDrawList(debuggerObjTypeWalkbox, i, _vm->_scene->getSetId(… in drawWalkboxes()
2611 …|| (_specificEffectsDrawn && findInDbgDrawList(debuggerObjTypeEffect, i, _vm->_scene->getSetId(), … in drawScreenEffects()
2640 int foundAt = findInDbgDrawList(drObj.type, drObj.objId, drObj.setId, drObj.sceneId); in toggleObjectInDbgDrawList()
[all …]
H A Ddebugger.h155 int findInDbgDrawList(DebuggerDrawnObjectType objType, int objId, int setId, int sceneId);