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Searched refs:findIntersectionNearest (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dobstacles.h89 bool findIntersectionNearest(int polygonIndex, Vector2 from, Vector2 to,
H A Dobstacles.cpp381 if (!findIntersectionNearest(i, from.xz(), to.xz(), &nearVertIndex, &nearDist, &nearPos)) { in findNextWaypoint()
461 bool Obstacles::findIntersectionNearest(int polygonIndex, Vector2 from, Vector2 to, in findIntersectionNearest() function in BladeRunner::Obstacles
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dobstacles.h89 bool findIntersectionNearest(int polygonIndex, Vector2 from, Vector2 to,
H A Dobstacles.cpp382 if (!findIntersectionNearest(i, from.xz(), to.xz(), &nearVertIndex, &nearDist, &nearPos)) { in findNextWaypoint()
462 bool Obstacles::findIntersectionNearest(int polygonIndex, Vector2 from, Vector2 to, in findIntersectionNearest() function in BladeRunner::Obstacles