Searched refs:findNonblockingPosition (Results 1 – 1 of 1) sorted by relevance
263 static Position findNonblockingPosition(Position pos, PROPULSION_TYPE propulsion, int player = 0, F… in findNonblockingPosition() function430 …startPos = findNonblockingPosition(startPos, getPropulsionStats(psDroid)->propulsionType, psDroid-… in fpathDroidRoute()433 …endPos = findNonblockingPosition(endPos, getPropulsionStats(psDroid)->propulsionType, psDroid-… in fpathDroidRoute()626 MAPTILE *origTile = worldTile(findNonblockingPosition(orig, propulsion).xy()); in fpathCheck()627 MAPTILE *destTile = worldTile(findNonblockingPosition(dest, propulsion).xy()); in fpathCheck()