/dports/mail/qmail-contrib/fastforward-0.51/ |
H A D | fastforward.c | 126 int findtarget(flagwild,prepend,addr) in findtarget() function 170 if (!findtarget(flagwild,prepend,addr)) return 0; 257 if (!findtarget(0,"?",addr))
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/dports/mail/fastforward/fastforward-0.51/ |
H A D | fastforward.c | 126 int findtarget(flagwild,prepend,addr) in findtarget() function 170 if (!findtarget(flagwild,prepend,addr)) return 0; 257 if (!findtarget(0,"?",addr))
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/dports/science/plumed/plumed2-2.7.2/user-doc/tutorials/old_tutorials/belfast-8/second/demuxing/ |
H A D | demux_m.pl | 52 sub findtarget { subroutine
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | ai.qc | 477 .float findtarget; 653 self.findtarget = TRUE; 687 self.findtarget = TRUE; 726 self.findtarget = TRUE; 860 self.findtarget = TRUE;
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H A D | world.qc | 861 .float findtarget; 884 if (self.findtarget) 886 self.findtarget = FALSE;
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/dports/science/plumed/plumed2-2.7.2/user-doc/tutorials/old_tutorials/cambridge-2/first/ |
H A D | demux_m.pl | 52 sub findtarget { subroutine
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | bomber.cpp | 39 int findtarget(gameent *d) in findtarget() function 85 …client::addmsg(N_DROPAFFIN, "ri8", d->clientnum, guided ? findtarget(d) : -1, int(o.x*DMF), int(o.… in dropaffinity() 251 gameent *e = game::getclient(findtarget(f.owner)); in drawinventory() 590 …ors) || d->health >= m_health(game::gamemode, game::mutators, d->actortype)/3 || findtarget(d) < 0; in checkaffinity()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | bomber.cpp | 112 int findtarget(gameent *d) in findtarget() function 157 …client::addmsg(N_DROPAFFIN, "ri8", d->clientnum, guided ? findtarget(d) : -1, int(o.x*DMF), int(o.… in dropaffinity() 183 gameent *e = game::getclient(findtarget(f.owner)); in drawonscreen() 599 … bool forever = m_ffa(game::gamemode, game::mutators) || d->health >= hp || findtarget(d) < 0; in checkaffinity()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/ |
H A D | item.cpp | 1190 uint16 Item::fireWeapon(int32 x, int32 y, int32 z, Direction dir, int firetype, bool findtarget) { in fireWeapon() argument 1279 if (findtarget) { in fireWeapon() 1312 findtarget = true; in fireWeapon() 1327 damage, _objId, targetid, findtarget); in fireWeapon() 3996 ARG_UINT16(findtarget); in I_fireWeapon() 4000 return item->fireWeapon(x * 2, y * 2, z, Direction_FromUsecodeDir(dir), firetype, findtarget != 0); in I_fireWeapon()
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H A D | item.h | 394 uint16 fireWeapon(int32 x, int32 y, int32 z, Direction dir, int firetype, bool findtarget);
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/dports/games/freeciv-nox11/freeciv-2.6.6/ |
H A D | ChangeLog | 293593 Correctly calculated agression in findtarget so pikemen don't attack
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/dports/games/freeciv/freeciv-2.6.6/ |
H A D | ChangeLog | 293593 Correctly calculated agression in findtarget so pikemen don't attack
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