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Searched refs:fireDamage (Results 1 – 13 of 13) sorted by relevance

/dports/games/keeperrl/keeperrl-alpha23/
H A Dfurniture.cpp150 v.fireDamage(fire->getSize() / 20); in tick()
164 pos.fireDamage(fire->getSize()); in tick()
321 void Furniture::fireDamage(Position pos, double amount) { in fireDamage() function in Furniture
H A Ditem.h83 virtual void fireDamage(double amount, Position);
H A Ditem.cpp100 void Item::fireDamage(double amount, Position position) { in fireDamage() function in Item
117 position.fireDamage(fire->getSize()); in tick()
H A Dfurniture.h45 void fireDamage(Position, double amount);
H A Dposition.h85 void fireDamage(double amount);
H A Dposition.cpp504 void Position::fireDamage(double amount) { in fireDamage() function in Position
506 furniture->fireDamage(*this, amount); in fireDamage()
510 it->fireDamage(amount, *this); in fireDamage()
H A Ditem_type.cpp45 fireDamage(0.03, position); in specialTick()
142 virtual void fireDamage(double amount, Position position) override { in fireDamage() function in PotionItem
H A Deffect.cpp521 c->getPosition().fireDamage(1); in applyToCreature()
H A Dbody.cpp475 position.fireDamage(1); in affectPosition()
H A Dcreature_factory.cpp345 v.fireDamage(1); in makeMove()
346 c->getPosition().fireDamage(1); in makeMove()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_newweap.c961 edict_t *StartFire(edict_t *fireOwner, vec3_t fireOrigin, float fireDuration, float fireDamage) in StartFire() argument
982 fire->dmg = fireDamage; in StartFire()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_newweap.c961 edict_t *StartFire(edict_t *fireOwner, vec3_t fireOrigin, float fireDuration, float fireDamage) in StartFire() argument
982 fire->dmg = fireDamage; in StartFire()
/dports/games/barony/Barony-3.3.7/src/
H A Dentity.cpp4008 Sint32 fireDamage = (-2 - rand() % 3); // Deal between -2 to -5 damage in handleEffects() local
4011 if ( myStats->HP + fireDamage > 0 ) in handleEffects()
4013 this->modHP(fireDamage); in handleEffects()