Searched refs:fireFlare (Results 1 – 3 of 3) sorted by relevance
247 bool fireFlare (DynamicObj **flare, AIObj **missile);
1701 bool AIObj::fireFlare (DynamicObj **flare, AIObj **missile) in fireFlare() function in AIObj2290 fireFlare (flare, m); in aiAction()
1363 if (fplayer->fireFlare (flare, missile)) in event_fireFlare()