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Searched refs:fireFlare (Results 1 – 3 of 3) sorted by relevance

/dports/games/gl-117/gl-117-1.3.2-src/src/
H A Daiobject.h247 bool fireFlare (DynamicObj **flare, AIObj **missile);
H A Daiobject.cpp1701 bool AIObj::fireFlare (DynamicObj **flare, AIObj **missile) in fireFlare() function in AIObj
2290 fireFlare (flare, m); in aiAction()
H A Dmain.cpp1363 if (fplayer->fireFlare (flare, missile)) in event_fireFlare()