/dports/deskutils/flameshot/flameshot-0.10.2/src/config/ |
H A D | extendedslider.cpp | 14 this, &ExtendedSlider::sliderMoved, this, &ExtendedSlider::fireTimer); in ExtendedSlider() 39 void ExtendedSlider::fireTimer() in fireTimer() function in ExtendedSlider
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H A D | extendedslider.h | 23 void fireTimer();
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/assets/Data/Scripts/Multiplayer/ |
H A D | Tumbler.lua | 32 local fireTimer = 0 664 fireTimer = fireTimer + 1 665 if fireTimer == 6 then -- 5 --10 666 fireTimer = 0
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H A D | Space_Invasion.lua | 311 local fireTimer = 0 764 fireTimer = fireTimer + 1 765 if fireTimer == 6 then -- 6 766 fireTimer = 0
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/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/assets/Data/Scripts/Multiplayer/ |
H A D | Tumbler.lua | 32 local fireTimer = 0 664 fireTimer = fireTimer + 1 665 if fireTimer == 6 then -- 5 --10 666 fireTimer = 0
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H A D | Space_Invasion.lua | 311 local fireTimer = 0 764 fireTimer = fireTimer + 1 765 if fireTimer == 6 then -- 6 766 fireTimer = 0
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/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/ |
H A D | GHOST_TimerManager.cpp | 105 if (fireTimer(time, *iter)) in fireTimers() 112 bool GHOST_TimerManager::fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task) in fireTimer() function in GHOST_TimerManager
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H A D | GHOST_TimerManager.h | 98 bool fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task);
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/dports/games/hedgewars-server/hedgewars-src-1.0.0/share/hedgewars/Data/Scripts/Multiplayer/ |
H A D | Tumbler.lua | 77 local fireTimer = 0 851 fireTimer = fireTimer + 1 852 if fireTimer == 6 then -- 5 --10 853 fireTimer = 0
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/dports/games/hedgewars/hedgewars-src-1.0.0/share/hedgewars/Data/Scripts/Multiplayer/ |
H A D | Tumbler.lua | 77 local fireTimer = 0 851 fireTimer = fireTimer + 1 852 if fireTimer == 6 then -- 5 --10 853 fireTimer = 0
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | player.c | 288 psPtr->fireTimer=0; in InitPlayer() 594 playerStatusPtr->fireTimer-=(NormalFrameTime*6); in MaintainPlayer() 597 playerStatusPtr->fireTimer-=(NormalFrameTime<<2); in MaintainPlayer() 600 playerStatusPtr->fireTimer-=NormalFrameTime; in MaintainPlayer() 606 playerStatusPtr->fireTimer=0; in MaintainPlayer() 609 if (playerStatusPtr->fireTimer<=0) { in MaintainPlayer() 612 playerStatusPtr->fireTimer=0; in MaintainPlayer() 1924 int fireTimer; member 2003 COPYELEMENT_SAVE(fireTimer) in SaveStrategy_Player() 2104 COPYELEMENT_LOAD(fireTimer) in LoadStrategy_Player()
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H A D | bh_types.h | 295 int fireTimer; member
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H A D | dynamics.c | 6031 PlayerStatusPtr->fireTimer=PLAYER_ON_FIRE_TIME; in ParticleDynamics()
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/dports/editors/yudit/yudit-3.0.7/swindow/sosx/ |
H A D | SEventOSX.h | 61 bool fireTimer (SClientOSX* s);
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H A D | SEventOSX.cpp | 354 SEventOSX::fireTimer(SClientOSX* client) in fireTimer() function in SEventOSX
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H A D | SCocoa.mm | 1351 (void) self.eventHandler->fireTimer(self.client);
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/addons/mz_testlevel/LEVELS/ |
H A D | level1.bsl | 32 GLOBALS.fireTimer = 25; 223 GLOBALS.fireTimer = GLOBALS.fireTimer - 1; 224 if GLOBALS.fireTimer == 0 then 225 GLOBALS.fireTimer = 25;
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | pldghost.c | 4532 if ((playerStatusPtr->fireTimer>0) in Deduce_PlayerMarineDeathSequence()
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H A D | pldnet.c | 7453 PlayerStatusPtr->fireTimer=PLAYER_ON_FIRE_TIME; in ProcessNetMsg_LocalObjectOnFire()
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