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Searched refs:fireTimer (Results 1 – 19 of 19) sorted by relevance

/dports/deskutils/flameshot/flameshot-0.10.2/src/config/
H A Dextendedslider.cpp14 this, &ExtendedSlider::sliderMoved, this, &ExtendedSlider::fireTimer); in ExtendedSlider()
39 void ExtendedSlider::fireTimer() in fireTimer() function in ExtendedSlider
H A Dextendedslider.h23 void fireTimer();
/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/assets/Data/Scripts/Multiplayer/
H A DTumbler.lua32 local fireTimer = 0
664 fireTimer = fireTimer + 1
665 if fireTimer == 6 then -- 5 --10
666 fireTimer = 0
H A DSpace_Invasion.lua311 local fireTimer = 0
764 fireTimer = fireTimer + 1
765 if fireTimer == 6 then -- 6
766 fireTimer = 0
/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/assets/Data/Scripts/Multiplayer/
H A DTumbler.lua32 local fireTimer = 0
664 fireTimer = fireTimer + 1
665 if fireTimer == 6 then -- 5 --10
666 fireTimer = 0
H A DSpace_Invasion.lua311 local fireTimer = 0
764 fireTimer = fireTimer + 1
765 if fireTimer == 6 then -- 6
766 fireTimer = 0
/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/
H A DGHOST_TimerManager.cpp105 if (fireTimer(time, *iter)) in fireTimers()
112 bool GHOST_TimerManager::fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task) in fireTimer() function in GHOST_TimerManager
H A DGHOST_TimerManager.h98 bool fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task);
/dports/games/hedgewars-server/hedgewars-src-1.0.0/share/hedgewars/Data/Scripts/Multiplayer/
H A DTumbler.lua77 local fireTimer = 0
851 fireTimer = fireTimer + 1
852 if fireTimer == 6 then -- 5 --10
853 fireTimer = 0
/dports/games/hedgewars/hedgewars-src-1.0.0/share/hedgewars/Data/Scripts/Multiplayer/
H A DTumbler.lua77 local fireTimer = 0
851 fireTimer = fireTimer + 1
852 if fireTimer == 6 then -- 5 --10
853 fireTimer = 0
/dports/games/avp/avp-20170505/src/avp/
H A Dplayer.c288 psPtr->fireTimer=0; in InitPlayer()
594 playerStatusPtr->fireTimer-=(NormalFrameTime*6); in MaintainPlayer()
597 playerStatusPtr->fireTimer-=(NormalFrameTime<<2); in MaintainPlayer()
600 playerStatusPtr->fireTimer-=NormalFrameTime; in MaintainPlayer()
606 playerStatusPtr->fireTimer=0; in MaintainPlayer()
609 if (playerStatusPtr->fireTimer<=0) { in MaintainPlayer()
612 playerStatusPtr->fireTimer=0; in MaintainPlayer()
1924 int fireTimer; member
2003 COPYELEMENT_SAVE(fireTimer) in SaveStrategy_Player()
2104 COPYELEMENT_LOAD(fireTimer) in LoadStrategy_Player()
H A Dbh_types.h295 int fireTimer; member
H A Ddynamics.c6031 PlayerStatusPtr->fireTimer=PLAYER_ON_FIRE_TIME; in ParticleDynamics()
/dports/editors/yudit/yudit-3.0.7/swindow/sosx/
H A DSEventOSX.h61 bool fireTimer (SClientOSX* s);
H A DSEventOSX.cpp354 SEventOSX::fireTimer(SClientOSX* client) in fireTimer() function in SEventOSX
H A DSCocoa.mm1351 (void) self.eventHandler->fireTimer(self.client);
/dports/games/blinkensisters/blinkensisters/lostpixels/game/addons/mz_testlevel/LEVELS/
H A Dlevel1.bsl32 GLOBALS.fireTimer = 25;
223 GLOBALS.fireTimer = GLOBALS.fireTimer - 1;
224 if GLOBALS.fireTimer == 0 then
225 GLOBALS.fireTimer = 25;
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldghost.c4532 if ((playerStatusPtr->fireTimer>0) in Deduce_PlayerMarineDeathSequence()
H A Dpldnet.c7453 PlayerStatusPtr->fireTimer=PLAYER_ON_FIRE_TIME; in ProcessNetMsg_LocalObjectOnFire()