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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dobjects.cpp1654 TilePoint firstEmptySlot; in getAvailableSlot() local
1672 if ((firstEmptySlot = getFirstEmptySlot(obj)) != Nowhere) { in getAvailableSlot()
1673 *tp = firstEmptySlot; in getAvailableSlot()