Searched refs:firstEulerAngles (Results 1 – 1 of 1) sorted by relevance
862 float firstEulerAngles[ 3 ]; in checkIfSampledRotationIsAnimated() local910 firstEulerAngles[j] = eulerAngles[j]; in checkIfSampledRotationIsAnimated()911 else if ( !COLLADASW::MathUtils::equals(eulerAngles[j], firstEulerAngles[j]) ) in checkIfSampledRotationIsAnimated()