Searched refs:firstSendTime (Results 1 – 1 of 1) sorted by relevance
3816 if (firstSendTime) in FinishUserMove()4004 firstSendTime = 0; in HandleMachineMove()4305 if (firstSendTime) in HandleMachineMove()5332 &firstSendTime); in LoadGame()5386 if (!firstSendTime) in ResurrectShogiProgram()5659 &firstSendTime); in Reset()5918 &firstSendTime); in LoadPosition()6713 &firstSendTime); in TwoMachinesProc()6778 &firstSendTime); in TwoMachinesProc()6814 &firstSendTime); in TwoMachinesProc()[all …]