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/dports/graphics/scantailor/scantailor-advanced-1.0.16/zones/
H A DZoneDragInteraction.cpp32 m_initialSplineFirstVertexPos = to_screen.map(spline->firstVertex()->point()); in ZoneDragInteraction()
55 for (SplineVertex::Ptr vertex(m_spline->firstVertex()); vertex != m_spline->firstVertex(); in onPaint()
79 …const QPointF splineShift = to_screen.map(m_spline->firstVertex()->point()) - m_initialSplineFirst… in onMouseMoveEvent()
81 SplineVertex::Ptr vertex(m_spline->firstVertex()); in onMouseMoveEvent()
84 } while (vertex = vertex->next(SplineVertex::LOOP), vertex != m_spline->firstVertex()); in onMouseMoveEvent()
H A DZoneCreationInteraction.cpp99 if (m_nextVertexImagePos != m_spline->firstVertex()->point()) { in onPaint()
136 …if ((segment.prev == m_spline->firstVertex()) && (segment.prev->point() == m_nextVertexImagePos)) { in onPaint()
195 if (m_nextVertexImagePos != m_spline->firstVertex()->point()) { in onMouseReleaseEvent()
196 QPointF first_point = m_spline->firstVertex()->point(); in onMouseReleaseEvent()
214 …if (m_spline->hasAtLeastSegments(2) && (m_nextVertexImagePos == m_spline->firstVertex()->point()))… in onMouseReleaseEvent()
227 if (!m_spline->firstVertex()) { in onMouseReleaseEvent()
252 const QPointF first(to_screen.map(m_spline->firstVertex()->point())); in onMouseMoveEvent()
269 m_nextVertexImagePos = m_spline->firstVertex()->point(); in onMouseMoveEvent()
274 if (m_rectangularZoneType && (m_nextVertexImagePos != m_spline->firstVertex()->point())) { in onMouseMoveEvent()
309 if (m_nextVertexImagePos != m_spline->firstVertex()->point()) { in updateStatusTip()
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H A DEditableSpline.h37 explicit SegmentIterator(EditableSpline& spline) : m_nextVertex(spline.firstVertex()) {} in SegmentIterator()
54 SplineVertex::Ptr firstVertex() const { return m_sentinel.firstVertex(); } in firstVertex() function
/dports/biology/gatk/gatk-4.2.0.0/src/main/java/org/broadinstitute/hellbender/testutils/
H A DTestingReadThreadingGraph.java99 final MultiDeBruijnVertex firstVertex; in applyString() local
101 firstVertex = vertexById.get(ids[0]); in applyString()
103 firstVertex = new MultiDeBruijnVertex(seqs[0].getBytes()); in applyString()
104 addVertex(firstVertex); in applyString()
106 vertexById.put(ids[0], firstVertex); in applyString()
110 ((isSource && !firstVertex.getSequenceString().equals(seqs[0])) in applyString()
111 || (!isSource && firstVertex.getSuffix() != seqs[0].getBytes()[0]))) { in applyString()
115 MultiDeBruijnVertex lastVertex = firstVertex; in applyString()
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/
H A DPolyhedron_Edge.h70 assert(vertex == firstVertex() || vertex == secondVertex()); in otherVertex()
71 if (vertex == firstVertex()) in otherVertex()
73 return firstVertex(); in otherVertex()
99 return secondVertex()->position() - firstVertex()->position(); in vector()
123 if (other->hasVertex(firstVertex())) in commonVertex()
124 return firstVertex(); in commonVertex()
132 return firstVertex() == vertex || secondVertex() == vertex; in hasVertex()
137 return ( firstVertex()->position().equals(position, epsilon) || in hasPosition()
143 return (( firstVertex()->position().equals(position1, epsilon) && in hasPositions()
145 ( firstVertex()->position().equals(position2, epsilon) && in hasPositions()
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H A DPolyhedron_Queries.h71 const V& origin = myCurrentEdge->firstVertex()->position(); in intersects()
97 bool Polyhedron<T,FP,VP>::separate(const Face* firstFace, const Vertex* firstVertex, const Callback… in separate() argument
101 if (pointStatus(plane, firstVertex) == Math::PointStatus::PSAbove) in separate()
109 …::Type Polyhedron<T,FP,VP>::pointStatus(const Plane<T,3>& plane, const Vertex* firstVertex) const { in pointStatus() argument
112 const Vertex* currentVertex = firstVertex; in pointStatus()
122 } while (currentVertex != firstVertex); in pointStatus()
H A DPolyhedron_Misc.h420 } while (currentVertex != firstVertex); in printVertices()
522 Vertex* currentVertex = firstVertex; in findVertexByPosition()
527 } while (currentVertex != firstVertex); in findVertexByPosition()
537 Vertex* currentVertex = firstVertex; in findClosestVertex()
545 } while (currentVertex != firstVertex); in findClosestVertex()
553 Vertex* currentVertex = firstVertex; in findClosestVertices()
588 Vertex* currentVertex = firstVertex; in getVertexPositions()
809 Vertex* currentVertex = firstVertex; in correctVertexPositions()
861 Vertex* firstVertex = edge->firstVertex(); in removeEdge() local
866 leaving->setOrigin(firstVertex); in removeEdge()
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H A DPolyhedron_Subtract.h160 const Vertex* firstVertex = fragment.vertices().front(); in buildNewFragments() local
161 const Vertex* currentVertex = firstVertex; in buildNewFragments()
173 } while (currentVertex != firstVertex); in buildNewFragments()
208 const Vertex* firstVertex = fragment.vertices().front(); in findMoveableVertices() local
209 const Vertex* currentVertex = firstVertex; in findMoveableVertices()
215 } while (currentVertex != firstVertex); in findMoveableVertices()
227 const Vertex* currentVertex = firstVertex; in findFragmentVertices()
231 } while (currentVertex != firstVertex); in findFragmentVertices()
508 const Vertex* firstVertex = neighbour.vertices().front(); in mergeableNeighbours() local
512 const Vertex* currentVertex = firstVertex; in mergeableNeighbours()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/geometry/
H A Dqgeometryrenderer.h63 Q_PROPERTY(int firstVertex READ firstVertex WRITE setFirstVertex NOTIFY firstVertexChanged)
98 int firstVertex() const;
114 void setFirstVertex(int firstVertex);
127 void firstVertexChanged(int firstVertex);
H A Dqgeometryrenderer.cpp297 int QGeometryRenderer::firstVertex() const in firstVertex() function in Qt3DRender::QGeometryRenderer
418 void QGeometryRenderer::setFirstVertex(int firstVertex) in setFirstVertex() argument
421 if (d->m_firstVertex == firstVertex) in setFirstVertex()
424 d->m_firstVertex = firstVertex; in setFirstVertex()
425 emit firstVertexChanged(firstVertex); in setFirstVertex()
519 data.firstVertex = d->m_firstVertex; in createNodeCreationChange()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ClipFaces.h30 b3Float4 firstVertex = pVtxIn[numVertsIn - 1]; in clipFaceGlobal() local
33 ds = b3Dot(planeNormalWS, firstVertex) + planeEqWS; in clipFaceGlobal()
49 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
57 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
61 firstVertex = endVertex; in clipFaceGlobal()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ClipFaces.h30 b3Float4 firstVertex = pVtxIn[numVertsIn - 1]; in clipFaceGlobal() local
33 ds = b3Dot(planeNormalWS, firstVertex) + planeEqWS; in clipFaceGlobal()
49 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
57 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
61 firstVertex = endVertex; in clipFaceGlobal()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ClipFaces.h30 b3Float4 firstVertex = pVtxIn[numVertsIn - 1]; in clipFaceGlobal() local
33 ds = b3Dot(planeNormalWS, firstVertex) + planeEqWS; in clipFaceGlobal()
49 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
57 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
61 firstVertex = endVertex; in clipFaceGlobal()
/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/
H A Db3ClipFaces.h30 b3Float4 firstVertex = pVtxIn[numVertsIn - 1]; in clipFaceGlobal() local
33 ds = b3Dot(planeNormalWS, firstVertex) + planeEqWS; in clipFaceGlobal()
49 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
57 ppVtxOut[numVertsOut++] = b3Lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de))); in clipFaceGlobal()
61 firstVertex = endVertex; in clipFaceGlobal()
/dports/math/qhull8/qhull-8.0.2/src/qhulltest/
H A DQhullPoint_test.cpp120 QhullVertex v= q.firstVertex(); in t_convert()
207 const QhullPoint p= q.firstVertex().point(); in t_operator()
214 QhullPoint p2= q.firstVertex().point(); in t_operator()
228 QhullPoint p= q.firstVertex().point(); in t_iterator()
307 QhullPoint p= q.firstVertex().point(); in t_const_iterator()
364 QhullPoint p= q.firstVertex().point(); in t_foreach()
381 for(coordT c : q.firstVertex().point()){ in t_foreach()
407 QhullPoint p= q.firstVertex().point(); in t_qhullpoint_iterator()
445 QhullPoint p= q.firstVertex().point(); in t_java_iterator()
450 QhullPointIterator i(q.firstVertex().point()); in t_java_iterator()
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/dports/graphics/qgis/qgis-3.22.3/tests/src/core/geometry/
H A Dtestqgsregularpolygon.cpp38 QVERIFY( rp1.firstVertex().isEmpty() ); in regularPolygon()
52 QCOMPARE( rp2.firstVertex(), QgsPoint( 0, 5 ) ); in regularPolygon()
107 QCOMPARE( rp7.firstVertex(), rp7.center().project( 6, 0 ) ); in regularPolygon()
110 QCOMPARE( rp7.firstVertex(), QgsPoint( 4, 4 ) ); in regularPolygon()
116 QCOMPARE( rp7.firstVertex(), QgsPoint( 5, 10 ) ); in regularPolygon()
119 QCOMPARE( rp7.firstVertex(), QgsPoint( 5, 10 ) ); in regularPolygon()
122 QCOMPARE( rp7.firstVertex(), QgsPoint( 5, 10 ) ); in regularPolygon()
/dports/cad/opencascade/opencascade-7.6.0/src/ChFi2d/
H A DChFi2d_Builder.cxx317 TopoDS_Vertex firstVertex, lastVertex; in RemoveFillet() local
362 TopExp::Vertices(E1, firstVertex, lastVertex); in RemoveFillet()
565 TopoDS_Vertex firstVertex, lastVertex; in BuildNewEdge() local
566 TopExp::Vertices(E1, firstVertex, lastVertex); in BuildNewEdge()
571 if (firstVertex.IsSame(OldExtr)) in BuildNewEdge()
574 makeEdge.Init(curve, firstVertex, NewExtr); in BuildNewEdge()
596 TopoDS_Vertex firstVertex, lastVertex; in BuildNewEdge() local
597 TopExp::Vertices(E1, firstVertex, lastVertex); in BuildNewEdge()
605 if (firstVertex.IsSame(OldExtr)) { in BuildNewEdge()
611 makeEdge.Init(curve, firstVertex, NewExtr); in BuildNewEdge()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/ops/
H A DGrMeshDrawOp.cpp25 int firstVertex; in init() local
28 target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex); in init()
39 fMesh.setVertexData(vertexBuffer, firstVertex); in init()
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_sky.c381 int firstVertex = tess.numVertexes; in DrawSkySide() local
422 tess.indexes[tess.numIndexes++] = s + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
423 tess.indexes[tess.numIndexes++] = s + (t + 1) * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
424 tess.indexes[tess.numIndexes++] = (s + 1) + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
426 tess.indexes[tess.numIndexes++] = (s + 1) + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
427 tess.indexes[tess.numIndexes++] = s + (t + 1) * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
428 tess.indexes[tess.numIndexes++] = (s + 1) + (t + 1) * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
486 tess.numVertexes = firstVertex; in DrawSkySide()
493 int firstVertex = tess.numVertexes; in DrawSkySideInner() local
534 tess.indexes[tess.numIndexes++] = s + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySideInner()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_sky.c378 int firstVertex = tess.numVertexes; in DrawSkySide() local
419 tess.indexes[tess.numIndexes++] = s + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
420 tess.indexes[tess.numIndexes++] = s + (t + 1) * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
421 tess.indexes[tess.numIndexes++] = (s + 1) + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
423 tess.indexes[tess.numIndexes++] = (s + 1) + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
424 tess.indexes[tess.numIndexes++] = s + (t + 1) * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
425 tess.indexes[tess.numIndexes++] = (s + 1) + (t + 1) * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySide()
483 tess.numVertexes = firstVertex; in DrawSkySide()
490 int firstVertex = tess.numVertexes; in DrawSkySideInner() local
531 tess.indexes[tess.numIndexes++] = s + t * (maxs[0] - mins[0] + 1) + firstVertex; in DrawSkySideInner()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/vulkan/shaders/src/
H A DConvertIndirectLineLoop.comp50 // uint32_t firstVertex;
68 uint firstVertex = indirectBuf[indirectBufferOffsetDiv4 + 2];
76 dstData[dstDataOffsetDiv4 + i] = firstVertex + i;
80 dstData[dstDataOffsetDiv4 + vertexCount] = firstVertex;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/vulkan/shaders/src/
H A DConvertIndirectLineLoop.comp50 // uint32_t firstVertex;
68 uint firstVertex = indirectBuf[indirectBufferOffsetDiv4 + 2];
76 dstData[dstDataOffsetDiv4 + i] = firstVertex + i;
80 dstData[dstDataOffsetDiv4 + vertexCount] = firstVertex;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/modules/webgpu/
H A Dgpu_render_pass_encoder.cc146 uint32_t firstVertex, in draw() argument
149 firstVertex, firstInstance); in draw()
154 uint32_t firstVertex, in draw() argument
157 draw(vertexCount, instanceCount, firstVertex, firstInstance); in draw()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/GpuSoftBodySolvers/CPU/
H A DbtSoftBodySolver_CPU.cpp94 int firstVertex = softBodyInterface->getFirstVertex(); in copyBackToSoftBodies() local
101 Point3 vertexPosition( getVertexData().getVertexPositions()[firstVertex + vertex] ); in copyBackToSoftBodies()
145 int firstVertex = getVertexData().getNumVertices(); in optimize() local
169 getVertexData().setVertexAt( desc, firstVertex + vertex ); in optimize()
181 …ngleDescription newTriangle(vertexIndex0 + firstVertex, vertexIndex1 + firstVertex, vertexIndex2 +… in optimize()
203 …SoftBodyLinkData::LinkDescription newLink(vertexIndex0 + firstVertex, vertexIndex1 + firstVertex, … in optimize()
208 newSoftBody->setFirstVertex( firstVertex ); in optimize()
872 const int firstVertex = currentCloth->getFirstVertex(); in copySoftBodyToVertexBuffer() local
873 const int lastVertex = firstVertex + currentCloth->getNumVertices(); in copySoftBodyToVertexBuffer()
883 for( int vertexIndex = firstVertex; vertexIndex < lastVertex; ++vertexIndex ) in copySoftBodyToVertexBuffer()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/ops/
H A DGrMeshDrawOp.cpp67 int firstVertex; in init() local
69 fVertices = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex); in init()
82 firstVertex); in init()

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