Searched refs:first_sprite (Results 1 – 7 of 7) sorted by relevance
74 struct tempsprite *first_sprite; member126 …spritelist.first_sprite = (struct tempsprite *)auto_malloc(0x400 * sizeof(spritelist.first_sprite[… in VIDEO_START()128 if ( !spritelist.first_sprite ) in VIDEO_START()483 struct tempsprite *s = spritelist.first_sprite; in kaneko16_draw_sprites()567 for (s--; s >= spritelist.first_sprite; s--) in kaneko16_draw_sprites()
74 struct tempsprite *first_sprite; member126 …spritelist.first_sprite = (struct tempsprite *)auto_malloc(0x400 * sizeof(spritelist.first_sprite[… in VIDEO_START()128 if ( !spritelist.first_sprite ) in VIDEO_START()531 struct tempsprite *s = spritelist.first_sprite; in kaneko16_draw_sprites()630 for (s--; s >= spritelist.first_sprite; s--) in kaneko16_draw_sprites()
60 SpriteID first_sprite[GE_END]; ///< The first sprite per gender/ethnicity member238 return _cmf_info[cmfv].first_sprite[ge] + GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length); in GetCompanyManagerFaceSprite()
134 void AddSpriteSets(byte feature, SpriteID first_sprite, uint first_set, uint numsets, uint numents) in AddSpriteSets()139 set.sprite = first_sprite + i * numents; in AddSpriteSets()6804 uint16 first_sprite = buf->ReadWord(); in SpriteReplace() local6807 i, num_sprites, first_sprite in SpriteReplace()6811 int load_index = first_sprite + j; in SpriteReplace()
130 struct tempsprite *first_sprite; member4479 …spritelist.first_sprite = (struct tempsprite *)BurnMalloc(0x400 * sizeof(spritelist.first_sprite[0… in Kaneko16VideoInit()5890 BurnFree(spritelist.first_sprite); in Kaneko16Exit()6155 struct tempsprite *s = spritelist.first_sprite; in Kaneko16RenderSprites()6227 for (s = spritelist.first_sprite; s < spritelist.first_sprite + 0x400; s++) { in Kaneko16RenderSprites()6330 struct tempsprite *s = spritelist.first_sprite; in Kaneko16RenderSprites_PrioBuffer()6402 for (s--; s >= spritelist.first_sprite; s--) { in Kaneko16RenderSprites_PrioBuffer()
132 struct tempsprite *first_sprite; member4404 …spritelist.first_sprite = (struct tempsprite *)BurnMalloc(0x400 * sizeof(spritelist.first_sprite[0… in Kaneko16VideoInit()5805 BurnFree(spritelist.first_sprite); in Kaneko16Exit()6071 struct tempsprite *s = spritelist.first_sprite; in Kaneko16RenderSprites()6143 for (s = spritelist.first_sprite; s < spritelist.first_sprite + 0x400; s++) { in Kaneko16RenderSprites()6246 struct tempsprite *s = spritelist.first_sprite; in Kaneko16RenderSprites_PrioBuffer()6318 for (s--; s >= spritelist.first_sprite; s--) { in Kaneko16RenderSprites_PrioBuffer()
94 UINT8 first_sprite; member