Searched refs:first_weapon (Results 1 – 2 of 2) sorted by relevance
289 scoped_weapon_info first_weapon("weapon", ev.data.child("first")); in process_event() local
495 item_def* first_weapon = mslot_item(MSLOT_WEAPON); in melee_weapon() local497 const bool primary_is_melee = first_weapon in melee_weapon()498 && is_melee_weapon(*first_weapon); in melee_weapon()502 return random_choose(first_weapon, second_weapon); in melee_weapon()504 return first_weapon; in melee_weapon()