Searched refs:flTraceDist (Results 1 – 1 of 1) sorted by relevance
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/bot/ |
H A D | bot_ai.cpp | 1376 float flTraceDist = 3.0f; in CheckJump() local 1378 if (bHasGoal && (flGoalDist < flTraceDist)) in CheckJump() 1379 flTraceDist = flGoalDist; in CheckJump() 1382 if (!IsVisible(start, FORWARD, flTraceDist, false)) in CheckJump() 1386 if (IsVisible(start) && !IsVisible(start, FORWARD, flTraceDist, false)) in CheckJump() 1400 if (!IsVisible(start, FORWARD, flTraceDist, false)) in CheckJump() 1420 float flTraceDist = 3.0f; in CheckCrouch() local 1422 if (bHasGoal && (flGoalDist < flTraceDist)) in CheckCrouch() 1423 flTraceDist = flGoalDist; in CheckCrouch() 1425 …ible(vec(start).add(crouch), FORWARD, flTraceDist, false) && IsVisible(vec(start).sub(crouch), FOR… in CheckCrouch()
|