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Searched refs:fl_capture (Results 1 – 12 of 12) sorted by relevance

/dports/x11/virtualgl/virtualgl-3.0/server/fltk/src/
H A DFl_grab.cxx46 extern HWND fl_capture;
51 extern WindowRef fl_capture;
58 SetActiveWindow(fl_capture = fl_xid(first_window())); in grab()
59 SetCapture(fl_capture); in grab()
61 fl_capture = fl_xid( first_window() ); in grab()
62 SetUserFocusWindow( fl_capture ); in grab()
86 fl_capture = 0; in grab()
89 fl_capture = 0; in grab()
/dports/math/giacxcas/fltk-1.3.0/src/
H A DFl_grab.cxx46 extern HWND fl_capture;
50 extern void *fl_capture;
57 SetActiveWindow(fl_capture = fl_xid(first_window())); in grab()
58 SetCapture(fl_capture); in grab()
60 fl_capture = Fl_X::i(first_window())->xid; in grab()
85 fl_capture = 0; in grab()
88 fl_capture = 0; in grab()
H A DFl_win32.cxx652 HWND fl_capture; variable
691 if (!fl_capture) SetCapture(fl_xid(mouse_window)); // use mouse window in mouse_event()
693 if (!fl_capture) SetCapture(fl_xid(window)); // use main window in mouse_event()
701 if (!fl_capture) ReleaseCapture(); in mouse_event()
1808 if (!fl_capture) BringWindowToTop(i->xid); in show()
H A DFl_mac.cxx101 WindowRef fl_capture = 0; // we need this to compensate for a missing(?) mouse capture variable
556 if ( fl_capture ) in carbonDispatchHandler()
557 ret = SendEventToEventTarget( event, GetWindowEventTarget( fl_capture ) ); in carbonDispatchHandler()
2389 if (!fl_capture) { in show()
H A DFl_cocoa.mm111 void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing(?) mouse capture
2252 if (!fl_capture) {
/dports/x11-toolkits/ntk/ntk/src/
H A DFl_grab.cxx46 extern HWND fl_capture;
50 extern void *fl_capture;
57 SetActiveWindow(fl_capture = fl_xid(first_window())); in grab()
58 SetCapture(fl_capture); in grab()
60 fl_capture = Fl_X::i(first_window())->xid; in grab()
85 fl_capture = 0; in grab()
88 fl_capture = 0; in grab()
H A DFl_win32.cxx652 HWND fl_capture; variable
691 if (!fl_capture) SetCapture(fl_xid(mouse_window)); // use mouse window in mouse_event()
693 if (!fl_capture) SetCapture(fl_xid(window)); // use main window in mouse_event()
701 if (!fl_capture) ReleaseCapture(); in mouse_event()
1808 if (!fl_capture) BringWindowToTop(i->xid); in show()
H A DFl_mac.cxx101 WindowRef fl_capture = 0; // we need this to compensate for a missing(?) mouse capture variable
556 if ( fl_capture ) in carbonDispatchHandler()
557 ret = SendEventToEventTarget( event, GetWindowEventTarget( fl_capture ) ); in carbonDispatchHandler()
2389 if (!fl_capture) { in show()
H A DFl_cocoa.mm111 void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing(?) mouse capture
2252 if (!fl_capture) {
/dports/x11-toolkits/fltk/fltk-1.3.8/src/
H A DFl_grab.cxx37 extern HWND fl_capture;
41 extern void *fl_capture;
57 SetActiveWindow(fl_capture = fl_xid(first_window())); in grab()
58 SetCapture(fl_capture); in grab()
60 fl_capture = Fl_X::i(first_window())->xid; in grab()
86 fl_capture = 0; in grab()
89 fl_capture = 0; in grab()
H A DFl_win32.cxx931 HWND fl_capture; variable
970 if (!fl_capture) SetCapture(fl_xid(mouse_window)); // use mouse window
972 if (!fl_capture) SetCapture(fl_xid(window)); // use main window
980 if (!fl_capture) ReleaseCapture();
2557 if (!fl_capture) BringWindowToTop(i->xid);
H A DFl_cocoa.mm90 void *fl_capture = 0; // (NSWindow*) we need this to compensate for a missing(?) mouse capture
3453 if (!fl_capture) {