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Searched refs:flagToCheck (Results 1 – 9 of 9) sorted by relevance

/dports/www/grafana8/grafana-8.3.6/vendor/github.com/grafana/loki/pkg/loki/
H A Dloki_test.go45 flagToCheck := "-distributor.ring.store"
46 require.Contains(t, gotFlags, flagToCheck)
48 require.Contains(t, gotFlags[flagToCheck], "(default \"inmemory\")")
50 flagToCheck = "-server.grpc.keepalive.min-time-between-pings"
51 require.Contains(t, gotFlags, flagToCheck)
53 require.Contains(t, gotFlags[flagToCheck], "(default 10s)")
55 flagToCheck = "-server.grpc.keepalive.ping-without-stream-allowed"
56 require.Contains(t, gotFlags, flagToCheck)
58 require.Contains(t, gotFlags[flagToCheck], "(default true)")
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Web/Security/AntiXss/CodeCharts/
H A DUpperMiddle.cs21 public static bool IsFlagSet(UpperMidCodeCharts flags, UpperMidCodeCharts flagToCheck) { in IsFlagSet() argument
22 return (flags & flagToCheck) != 0; in IsFlagSet()
H A DUpper.cs21 public static bool IsFlagSet(UpperCodeCharts flags, UpperCodeCharts flagToCheck) { in IsFlagSet() argument
22 return (flags & flagToCheck) != 0; in IsFlagSet()
H A DLowerMiddle.cs20 public static bool IsFlagSet(LowerMidCodeCharts flags, LowerMidCodeCharts flagToCheck) { in IsFlagSet() argument
21 return (flags & flagToCheck) != 0; in IsFlagSet()
H A DMiddle.cs20 public static bool IsFlagSet(MidCodeCharts flags, MidCodeCharts flagToCheck) { in IsFlagSet() argument
21 return (flags & flagToCheck) != 0; in IsFlagSet()
H A DLower.cs20 public static bool IsFlagSet(LowerCodeCharts flags, LowerCodeCharts flagToCheck) { in IsFlagSet() argument
21 return (flags & flagToCheck) != 0; in IsFlagSet()
/dports/games/stratagus/stratagus-3.2.0/src/map/
H A Dscript_map.cpp424 uint16_t flagToCheck = 0; in CclGetIsOpaqueFor() local
427 flagToCheck = MapFieldWall; in CclGetIsOpaqueFor()
429 flagToCheck = MapFieldRocks; in CclGetIsOpaqueFor()
431 flagToCheck = MapFieldForest; in CclGetIsOpaqueFor()
437 lua_pushboolean(l, FieldOfView.GetOpaqueFields() & flagToCheck); in CclGetIsOpaqueFor()
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/resources/
H A Dactor.h426 …void updatePumpkin(GameFlag flagToCheck, GameFlag flagToSet, ObjectId objectToUpdate, ObjectId obj…
H A Dactor.cpp2104 void Actor::updatePumpkin(GameFlag flagToCheck, GameFlag flagToSet, ObjectId objectToUpdate, Object… in updatePumpkin() argument
2105 if (_vm->isGameFlagSet(flagToCheck)) { in updatePumpkin()
2107 _vm->clearGameFlag(flagToCheck); in updatePumpkin()