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Searched refs:flashpal (Results 1 – 6 of 6) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dd_player.h376 UINT16 flashpal; member
H A Dlua_playerlib.c158 lua_pushinteger(L, plr->flashpal); in player_get()
468 plr->flashpal = (UINT16)luaL_checkinteger(L, 3); in player_set()
H A Dp_saveg.c137 WRITEUINT16(save_p, players[i].flashpal); in P_NetArchivePlayers()
351 players[i].flashpal = READUINT16(save_p); in P_NetUnArchivePlayers()
H A Dst_stuff.c207 palette = stplyr->flashpal; in ST_doPaletteStuff()
H A Dp_mobj.c13855 pl->flashpal = type; in P_FlashPal()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c6576 if (player->flashpal == PAL_NUKE) in HWR_DoPostProcessor()