Searched refs:flashpal (Results 1 – 6 of 6) sorted by relevance
376 UINT16 flashpal; member
158 lua_pushinteger(L, plr->flashpal); in player_get()468 plr->flashpal = (UINT16)luaL_checkinteger(L, 3); in player_set()
137 WRITEUINT16(save_p, players[i].flashpal); in P_NetArchivePlayers()351 players[i].flashpal = READUINT16(save_p); in P_NetUnArchivePlayers()
207 palette = stplyr->flashpal; in ST_doPaletteStuff()
13855 pl->flashpal = type; in P_FlashPal()
6576 if (player->flashpal == PAL_NUKE) in HWR_DoPostProcessor()