/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d2d1.h | 1377 FLOAT flatteningTolerance, 1390 FLOAT flatteningTolerance, 1400 FLOAT flatteningTolerance, 1410 FLOAT flatteningTolerance, 1421 FLOAT flatteningTolerance, 1430 FLOAT flatteningTolerance, 1442 FLOAT flatteningTolerance, 1452 FLOAT flatteningTolerance, 1461 FLOAT flatteningTolerance, 1470 FLOAT flatteningTolerance, [all …]
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/dports/security/vaultwarden/vaultwarden-1.23.1/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/net/gemserv/gemserv-v0.4.5/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/devel/sccache/sccache-0.2.15/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/games/genact/genact-0.10.0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/security/cargo-audit/rustsec-cargo-audit-v0.15.2/cargo-audit/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/net-im/fractal/fractal-4.4.0/vendor/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/net-mgmt/nfs-exporter/freebsd-nfs-exporter-0.3.0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/multimedia/scte35dump/scte35dump-0.1.6/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/third_party/rust/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/sysutils/vector/vector-0.10.0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/editors/xi-term/xi-term-d264767/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/editors/xi-core/xi-editor-0.3.0/rust/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/www/ffsend/ffsend-ccd489ce2e75b91c0f17fbf13dbd91fe84f5ad98/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/net/rabbiteer/rabbiteer-rs-c881238/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/net/quiche/quiche-0.9.0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/net/proby/proby-1.0.2/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/sysutils/rsfetch/rsfetch-2.0.0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/security/sequoia/sequoia-383133f6be990237044900a4df676488bf8dd71e/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/security/rustscan/RustScan-2.0.1/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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/dports/www/websocat/websocat-1.9.0/cargo-crates/winapi-0.2.8/src/ |
H A D | d2d1.rs | 374 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 379 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 384 flatteningTolerance: ::FLOAT, contains: *mut ::BOOL 388 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 393 worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 397 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 402 inputGeometryTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 406 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 410 &mut self, worldTransform: *const D2D1_MATRIX_3X2_F, flatteningTolerance: ::FLOAT, 419 flatteningTolerance: ::FLOAT, point: *mut ::D2D1_POINT_2F, [all …]
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