Searched refs:flavour_damage (Results 1 – 4 of 4) sorted by relevance
255 int flavour_damage(attack_flavour flavour, int HD, bool random = true);
3781 const int flavour_dam = flavour_damage(flavour, HD, false); in _flavour_effect()3880 flavour_damage(attack.flavour, mi.hd, false))); in _monster_attacks_description()
2480 const int base_damage = flavour_damage(flavour, attacker->get_hit_dice()); in mons_apply_attack_flavour()
2209 int flavour_damage(attack_flavour flavour, int HD, bool random) in flavour_damage() function