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Searched refs:fleet_supplied_systems (Results 1 – 1 of 1) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/universe/
H A DFleet.cpp267 …auto fleet_supplied_systems = GetSupplyManager().FleetSupplyableSystemIDs(this->Owner(), ALLOW_ALL… in MovePath() local
273 !fleet_supplied_systems.count(this->SystemID())) in MovePath()
383 if (fleet_supplied_systems.count(cur_system->ID())) { in MovePath()