Home
last modified time | relevance | path

Searched refs:flip_x_pos (Results 1 – 1 of 1) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_seibuspi.cpp1938 INT32 flip_x_pos = 0; in draw_sprites() local
1944 flip_x_pos = 0x70; in draw_sprites()
1965 …drawgfx_blend(gfx, code, color, flip_x, flip_y, xpos + ((x * 16) ^ flip_x_pos), ypos + ((y * 16) ^… in draw_sprites()
1968 …drawgfx_blend(gfx, code, color, flip_x, flip_y, xpos - 512 + ((x * 16) ^ flip_x_pos), ypos + ((y *… in draw_sprites()