Searched refs:flipped_tiles (Results 1 – 3 of 3) sorted by relevance
91 flipped_tiles = tile_cache + tile_count; in open_chr()296 uint8_t* flipped_out = (uint8_t*) flipped_tiles [index]; in update_tile()
138 cached_tile_t* flipped_tiles; variable
39 tiles = flipped_tiles; in get_sprite_tile()