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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/packing/
H A Dmatrix-3x3-scalar.comp28float3x3 loaded = float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col…
37float3x3 loaded = transpose(float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float…
46 …v_29.col_major0[0] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
47 …v_29.col_major0[1] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
48 …v_29.col_major0[2] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
54float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][0]…
55float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][1]…
56float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][2]…
62float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][0]…
63float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][1]…
[all …]
H A Dmatrix-multiply-unpacked-col-major-2.comp20 …_11.v0 = (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * float3x3(float3(_11.…
21 …_11.v0 = float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * (float3x3(float3(_11.…
22 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2]))) * fl…
23 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * flo…
H A Dmatrix-multiply-unpacked-row-major-2.comp20 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * flo…
21 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2]))) * fl…
22 …_11.v0 = float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * (float3x3(float3(_11.…
23 …_11.v0 = (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * float3x3(float3(_11.…
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/packing/
H A Dmatrix-3x3-scalar.comp28float3x3 loaded = float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col…
37float3x3 loaded = transpose(float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float…
46 …v_29.col_major0[0] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
47 …v_29.col_major0[1] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
48 …v_29.col_major0[2] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
54float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][0]…
55float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][1]…
56float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][2]…
62float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][0]…
63float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][1]…
[all …]
H A Dmatrix-multiply-unpacked-col-major-2.comp20 …_11.v0 = (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * float3x3(float3(_11.…
21 …_11.v0 = float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * (float3x3(float3(_11.…
22 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2]))) * fl…
23 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * flo…
H A Dmatrix-multiply-unpacked-row-major-2.comp20 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * flo…
21 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2]))) * fl…
22 …_11.v0 = float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * (float3x3(float3(_11.…
23 …_11.v0 = (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * float3x3(float3(_11.…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl-no-opt/packing/
H A Dmatrix-3x3-scalar.comp28float3x3 loaded = float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col…
37float3x3 loaded = transpose(float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float…
46 …v_29.col_major0[0] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
47 …v_29.col_major0[1] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
48 …v_29.col_major0[2] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
54float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][0]…
55float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][1]…
56float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][2]…
62float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][0]…
63float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][1]…
[all …]
H A Dmatrix-multiply-unpacked-row-major-2.comp20 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * flo…
21 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2]))) * fl…
22 …_11.v0 = float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * (float3x3(float3(_11.…
23 …_11.v0 = (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * float3x3(float3(_11.…
H A Dmatrix-multiply-unpacked-col-major-2.comp20 …_11.v0 = (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * float3x3(float3(_11.…
21 …_11.v0 = float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * (float3x3(float3(_11.…
22 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2]))) * fl…
23 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * flo…
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl-no-opt/packing/
H A Dmatrix-3x3-scalar.comp28float3x3 loaded = float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col…
37float3x3 loaded = transpose(float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float…
46 …v_29.col_major0[0] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
47 …v_29.col_major0[1] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
48 …v_29.col_major0[2] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
54float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][0]…
55float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][1]…
56float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][2]…
62float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][0]…
63float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][1]…
[all …]
H A Dmatrix-multiply-unpacked-col-major-2.comp20 …_11.v0 = (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * float3x3(float3(_11.…
21 …_11.v0 = float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * (float3x3(float3(_11.…
22 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2]))) * fl…
23 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * flo…
H A Dmatrix-multiply-unpacked-row-major-2.comp20 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * flo…
21 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2]))) * fl…
22 …_11.v0 = float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * (float3x3(float3(_11.…
23 …_11.v0 = (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * float3x3(float3(_11.…
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl-no-opt/packing/
H A Dmatrix-3x3-scalar.comp28float3x3 loaded = float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col…
37float3x3 loaded = transpose(float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float…
46 …v_29.col_major0[0] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
47 …v_29.col_major0[1] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
48 …v_29.col_major0[2] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
54float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][0]…
55float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][1]…
56float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][2]…
62float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][0]…
63float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][1]…
[all …]
H A Dmatrix-multiply-unpacked-col-major-2.comp20 …_11.v0 = (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * float3x3(float3(_11.…
21 …_11.v0 = float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * (float3x3(float3(_11.…
22 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2]))) * fl…
23 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * flo…
H A Dmatrix-multiply-unpacked-row-major-2.comp20 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * flo…
21 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2]))) * fl…
22 …_11.v0 = float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * (float3x3(float3(_11.…
23 …_11.v0 = (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * float3x3(float3(_11.…
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl-no-opt/packing/
H A Dmatrix-3x3-scalar.comp28float3x3 loaded = float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col…
37float3x3 loaded = transpose(float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float…
46 …v_29.col_major0[0] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
47 …v_29.col_major0[1] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
48 …v_29.col_major0[2] = float3x3(float3(v_29.col_major1[0]), float3(v_29.col_major1[1]), float3(v_29.…
54float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][0]…
55float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][1]…
56float3x3(float3(v_29.col_major0[0]), float3(v_29.col_major0[1]), float3(v_29.col_major0[2]))[0][2]…
62float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][0]…
63float3x3(float3(v_41.row_major0[0]), float3(v_41.row_major0[1]), float3(v_41.row_major0[2]))[0][1]…
[all …]
H A Dmatrix-multiply-unpacked-col-major-2.comp20 …_11.v0 = (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * float3x3(float3(_11.…
21 …_11.v0 = float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * (float3x3(float3(_11.…
22 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2]))) * fl…
23 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m0[0]), float3(_11.m0[1]), float3(_11.m0[2])) * flo…
H A Dmatrix-multiply-unpacked-row-major-2.comp20 …_11.v0 = float3(_11.v1) * (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * flo…
21 …_11.v0 = (float3(_11.v1) * float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2]))) * fl…
22 …_11.v0 = float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * (float3x3(float3(_11.…
23 …_11.v0 = (float3x3(float3(_11.m1[0]), float3(_11.m1[1]), float3(_11.m1[2])) * float3x3(float3(_11.…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/sksl/shared/
H A DResizeMatrix.sksl2 float2x2 a = float2x2(float3x3(1)); sk_FragColor.r = half(a[0][0]);
4 float3x3 c = float3x3(float4x4(1)); sk_FragColor.r = half(c[0][0]);
5 float3x3 d = float3x3(float2x2(1)); sk_FragColor.r = half(d[0][0]);
6 float3x3 e = float3x3(float2x3(1)); sk_FragColor.r = half(e[0][0]);
7 float3x3 f = float3x3(float3x2(1)); sk_FragColor.r = half(f[0][0]);
8 float4x4 g = float4x4(float3x3(float2x2(1))); sk_FragColor.r = half(g[0][0]);
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/
H A Dcrt-royale-geometry-aa-last-pass.h45 static const float3x3 geom_local_to_global_static = float3x3(
49 static const float3x3 geom_global_to_local_static = float3x3(
111 static const float3x3 rot_x_matrix = float3x3( in main()
115 static const float3x3 rot_y_matrix = float3x3( in main()
119 static const float3x3 local_to_global = in main()
128 const float3x3 global_to_local = transpose(local_to_global); in main()
134 static const float3x3 global_to_local = geom_global_to_local_static; in main()
135 static const float3x3 local_to_global = geom_local_to_global_static; in main()
172 const float3x3 global_to_local = float3x3(global_to_local_row0, in main()
175 static const float3x3 global_to_local = geom_global_to_local_static; in main()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/sksl/shared/golden/
H A DResizeMatrix.metal9 float2x2 float2x2_from_float3x3(float3x3 x0) {
15 float3x3 float3x3_from_float4x4(float4x4 x0) {
16 return float3x3(float3(x0[0].xyz), float3(x0[1].xyz), float3(x0[2].xyz));
18 float3x3 float3x3_from_float2x2(float2x2 x0) {
19 return float3x3(float3(x0[0].xy, 0.0), float3(x0[1].xy, 0.0), float3(0.0, 0.0, 1.0));
21 float3x3 float3x3_from_float2x3(float2x3 x0) {
22 return float3x3(float3(x0[0].xyz), float3(x0[1].xyz), float3(0.0, 0.0, 1.0));
24 float3x3 float3x3_from_float3x2(float3x2 x0) {
25 return float3x3(float3(x0[0].xy, 0.0), float3(x0[1].xy, 0.0), float3(x0[2].xy, 1.0));
27 float4x4 float4x4_from_float3x3(float3x3 x0) {
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/frag/
H A Dglobal-constant-arrays.asm.frag118float3x3 _546 = float3x3(float3(0.41245639324188232421875, 0.3575761020183563232421875, 0.18043750…
119float3x3 _547 = _546 * float3x3(float3(1.6410233974456787109375, -0.324803292751312255859375, -0.2…
120float3x3 _548 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
121float3x3 _549 = _548 * float3x3(float3(3.2409698963165283203125, -1.53738319873809814453125, -0.49…
122float3x3 _550 = float3x3(float3(0.952552378177642822265625, 0.0, 9.25), float3(0.34396645426750183…
123float3x3 _551 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
124 float3x3 _576;
150 … _576 = float3x3(float3(1.0, 0.0, 0.0), float3(0.0, 1.0, 0.0), float3(0.0, 0.0, 1.0));
527 …_2324 = dot(float3(_2310 * _2310, _2310, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
564 …_2398 = dot(float3(_2384 * _2384, _2384, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/frag/
H A Dglobal-constant-arrays.asm.frag118float3x3 _546 = float3x3(float3(0.41245639324188232421875, 0.3575761020183563232421875, 0.18043750…
119float3x3 _547 = _546 * float3x3(float3(1.6410233974456787109375, -0.324803292751312255859375, -0.2…
120float3x3 _548 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
121float3x3 _549 = _548 * float3x3(float3(3.2409698963165283203125, -1.53738319873809814453125, -0.49…
122float3x3 _550 = float3x3(float3(0.952552378177642822265625, 0.0, 9.25), float3(0.34396645426750183…
123float3x3 _551 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
124 float3x3 _576;
150 … _576 = float3x3(float3(1.0, 0.0, 0.0), float3(0.0, 1.0, 0.0), float3(0.0, 0.0, 1.0));
527 …_2324 = dot(float3(_2310 * _2310, _2310, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
564 …_2398 = dot(float3(_2384 * _2384, _2384, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-ue4/asm/frag/
H A Dglobal-constant-arrays.asm.frag118float3x3 _546 = float3x3(float3(0.41245639324188232421875, 0.3575761020183563232421875, 0.18043750…
119float3x3 _547 = _546 * float3x3(float3(1.6410233974456787109375, -0.324803292751312255859375, -0.2…
120float3x3 _548 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
121float3x3 _549 = _548 * float3x3(float3(3.2409698963165283203125, -1.53738319873809814453125, -0.49…
122float3x3 _550 = float3x3(float3(0.952552378177642822265625, 0.0, 9.25), float3(0.34396645426750183…
123float3x3 _551 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
124 float3x3 _576;
150 … _576 = float3x3(float3(1.0, 0.0, 0.0), float3(0.0, 1.0, 0.0), float3(0.0, 0.0, 1.0));
527 …_2324 = dot(float3(_2310 * _2310, _2310, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
564 …_2398 = dot(float3(_2384 * _2384, _2384, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/frag/
H A Dglobal-constant-arrays.asm.frag118float3x3 _546 = float3x3(float3(0.41245639324188232421875, 0.3575761020183563232421875, 0.18043750…
119float3x3 _547 = _546 * float3x3(float3(1.6410233974456787109375, -0.324803292751312255859375, -0.2…
120float3x3 _548 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
121float3x3 _549 = _548 * float3x3(float3(3.2409698963165283203125, -1.53738319873809814453125, -0.49…
122float3x3 _550 = float3x3(float3(0.952552378177642822265625, 0.0, 9.25), float3(0.34396645426750183…
123float3x3 _551 = float3x3(float3(0.662454187870025634765625, 0.1340042054653167724609375, 0.1561876…
124 float3x3 _576;
150 … _576 = float3x3(float3(1.0, 0.0, 0.0), float3(0.0, 1.0, 0.0), float3(0.0, 0.0, 1.0));
527 …_2324 = dot(float3(_2310 * _2310, _2310, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
564 …_2398 = dot(float3(_2384 * _2384, _2384, 1.0), float3x3(float3(0.5, -1.0, 0.5), float3(-1.0, 1.0, …
[all …]

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